Janszobar, neutral male gnomish Wizard ---------- |........| |........| |...$..@.| |.....f... ----.--.-- [Janszobar the Evoker] St9 Dx18 Co11 In18 Wi12 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC5 MC3 Mov12 Xp1/0 Wt48/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 179 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 178 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 55% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 91% Amulet drop chance was reduced to 24% Potion drop chance was reduced to 76% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12442 Monster spawn increase reached its maximum at turn 29460 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 658716 The monster class that cannot be genocided was naga The monster class that was spawned more often: nemese (freq bonus 5) The monster color that was spawned more often: brown (freq bonus 1) The monster species that spawned more often: inferno sentry (freq bonus 18) The monster species that spawned more often: thorned elder (freq bonus 14) The monster species that spawned more often: +üXñ (freq bonus 8) The monster species that spawned more often: purple colony (freq bonus 7) The monster species that spawned more often: petty chloroform piercer (freq bonus 8) The monster species that spawned more often: Miriam's cone-heel boot (freq bonus 20) The monster species that spawned more often: undead archeologist (freq bonus 14) The monster species that spawned more often: lilac patch (freq bonus 30) The monster species that spawned more often: darkest thief (freq bonus 6) The monster species that spawned more often: bus (freq bonus 28) The monster species that spawned more often: wumpus (freq bonus 8) The monster species that spawned more often: poison millipede (freq bonus 14) The monster species that spawned more often: drone mold (freq bonus 8) The monster species that spawned more often: giant roc (freq bonus 7) The monster species that spawned more often: demented shaman (freq bonus 7) The monster species that spawned more often: large kobold (freq bonus 40) The monster species that spawned more often: topaz warp fungus (freq bonus 16) The monster species that spawned more often: blue icky thing (freq bonus 36) The monster species that spawned more often: sapphire dragon (freq bonus 32) The monster species that spawned more often: leadwolf (freq bonus 6) The monster species that never randomly spawned: steelhammer The monster species that never randomly spawned: giant white dragonfly The monster species that never randomly spawned: Hanh's translucent sandal The monster species that never randomly spawned: MacBauer The monster species that never randomly spawned: green mantis The monster species that never randomly spawned: gloom The monster species that never randomly spawned: disenchanter warp patch The monster species that never randomly spawned: petty angband horror The monster species that never randomly spawned: Goblin Sub King The monster species that never randomly spawned: ultimate giant kraken The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: uninformation stone (gray) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was never generated: long sword ((null)) The RNG hath decreed that this item was never generated: menu bug stone (gray) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 11) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 10) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 5) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 32) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 3) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 6) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 2) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 55) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed) The RNG hath decreed that this item was always generated cursed: ice beam (chilly) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this trap was always invisible: land mine The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 5) Next attribute increase check would have come at turn 849 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (84) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...