Janszobar, neutral male gnomish Wizard ---.--.-- |.......| |.......| |f......| |@..d...| |...{---- -----# [Janszobar the Evoker] St9 Dx19 Co10 In10 Wi9 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC4 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 62% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 70% Wand drop chance was reduced to 91% Potion drop chance was reduced to 76% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 133630 Monster spawn increase reached its maximum at turn 195784 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 364704 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: unicorn or horse (freq bonus 1) The monster species that spawned more often: sexxy robber (freq bonus 4) The monster species that spawned more often: flatface (freq bonus 5) The monster species that spawned more often: Antimatter Katcher (freq bonus 18) The monster species that spawned more often: warty force fungus (freq bonus 4) The monster species that spawned more often: plasma fungus (freq bonus 3) The monster species that spawned more often: cornuchula (freq bonus 5) The monster species that spawned more often: silver colony (freq bonus 2) The monster species that spawned more often: ettin (freq bonus 4) The monster species that spawned more often: dark elven druid (freq bonus 2) The monster species that spawned more often: slouch (freq bonus 4) The monster species that spawned more often: magic amazonas fish (freq bonus 6) The monster species that spawned more often: master of change (freq bonus 14) The monster species that spawned more often: french portal ufo (freq bonus 4) The monster species that spawned more often: hungry warp patch (freq bonus 4) The monster species that spawned more often: mountain orc (freq bonus 16) The monster species that spawned more often: green ogre (freq bonus 5) The monster species that spawned more often: dark lady (freq bonus 6) The monster species that spawned more often: energy warp fungus (freq bonus 14) The monster species that spawned more often: giant owl (freq bonus 8) The monster species that spawned more often: green worm mass (freq bonus 20) The monster species that never randomly spawned: time colony The monster species that never randomly spawned: green prostitute The monster species that never randomly spawned: undead shapeshifter The monster species that never randomly spawned: sixteen-headed hydra The monster species that never randomly spawned: werepiranha The monster species that never randomly spawned: shock trove The monster species that never randomly spawned: grey beetle The monster species that never randomly spawned: zombified dog The monster species that never randomly spawned: master light wall The monster species that never randomly spawned: obsidian lord The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 74) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 22) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 4) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 9) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 12) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 2) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 11) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 67) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: amulet of regeneration (vivid) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: fast forward trap (freq bonus 6) Next attribute increase check would have come at turn 1051 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (163) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...