Janszobar, neutral male gnomish Wizard -- . ----|--- |..F@..| |....&.| |......| |......| -------- [Janszobar the Thaumaturge] St14 Dx17 Co19 In23 Wi7 Ch10 WizGnoMalNeu S7012 Dlvl:5 $36 HP-8(123) Pw45(102) AC3 MC0 Mov12 Xp8/1694 Wt188/2100 T2582 Stun Hallu Held Latest messages [-8 -> 14] Warning: HP low! The anti-vampire swings his flail. The time mold hits you! Wizard, your life force is running out. [-10 -> 4] Warning: HP low! What do you want to read? [#dei-rtyBCEFH-JLOP or ?*] As you read the scroll, it disappears. You feel healthier! The opal warp fungus claws you! [-5 -> 15] Warning: HP low! The tunnel horror swings his curved sword. The noisy turret hits you! [-11 -> 4] Warning: HP low! The forest ogre swings his sling. The hata-mata hits you! You die... Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 18 You carried 0 sins Scroll identification only worked 100 times out of 508 Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 33 Wand identification only worked 3 times out of 8 Book drop chance was reduced to 92% Scroll drop chance was reduced to 84% Ring drop chance was reduced to 16% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 67% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 18639 Monster spawn increase reached its maximum at turn 43974 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 217250 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: gnome (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 6) The monster species that spawned more often: yora chick (freq bonus 28) The monster species that spawned more often: Kop Kommissioner (freq bonus 4) The monster species that spawned more often: macross valkarie (freq bonus 6) The monster species that spawned more often: gorebelly (freq bonus 3) The monster species that spawned more often: roper (freq bonus 3) The monster species that spawned more often: para turret (freq bonus 4) The monster species that spawned more often: radiant mushroom (freq bonus 5) The monster species that spawned more often: Sonja (freq bonus 3) The monster species that spawned more often: terracotta soldier (freq bonus 4) The monster species that spawned more often: giant black rat (freq bonus 4) The monster species that spawned more often: ball lightning (freq bonus 5) The monster species that spawned more often: pile of flying coins (freq bonus 4) The monster species that spawned more often: fearsome butcher shaman (freq bonus 8) The monster species that spawned more often: giant spider (freq bonus 2) The monster species that spawned more often: ultramarine warp fungus (freq bonus 4) The monster species that spawned more often: Sarina (freq bonus 3) The monster species that spawned more often: phase colony (freq bonus 3) The monster species that spawned more often: golden monster (freq bonus 6) The monster species that spawned more often: black balrog (freq bonus 4) The monster species that spawned more often: pale warp patch (freq bonus 3) The monster species that never randomly spawned: wand trove The monster species that never randomly spawned: blue-red warp patch The monster species that never randomly spawned: green blob The monster species that never randomly spawned: blind eye The monster species that never randomly spawned: vampiric amazonas fish The monster species that never randomly spawned: expert medium wall The monster species that never randomly spawned: Klara's high-heeled sandal The monster species that never randomly spawned: oak sage The monster species that never randomly spawned: four-tentacle hententmon The monster species that never randomly spawned: feat master The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was never generated: parasol ((null)) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 7) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 8) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 14) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 6) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 7) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 11) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 11) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 12) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this trap was always invisible: metabolic trap The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 3) Next attribute increase check would have come at turn 2802 Strength training was 24 Dexterity training was 9 Wisdom training was -50 Constitution training was 22 You were cold resistant You were hallucinating (14) You were stunned (4) You leeched mana You had infravision You had 1084 points of nutrition remaining You were stealthy You were held by a large mimic You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sexy Sai, Leo Tolstoi and Morgoth Your deity was No God You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 290% b - resist poison 1 protect 0% 75% c - light 1 divine 0% 75% d - cure blindness 2 healing 0% 95% Techniques known in the end Name Level Status reinforce memory 8X LIMIT(0) vanish 8 R LIMIT(0) appraisal 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) draw energy 6X LIMIT(0) power surge 4X LIMIT(0) sigil of control 2X LIMIT(0) tinker 2 R LIMIT(0) Voluntary challenges You eaten 11 times You eaten food with animal by-products 5 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 86 times You killed 54 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (106 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (80 of 160) healing spells [Basic] (max Expert) (28 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...