Janszobar, neutral male gnomish Wizard -.------ --......-- |......... +.....`..| |......@f| --......-- -------- [Janszobar the Evoker] St5 Dx9 Co11 In18 Wi5 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 23 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 94% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 50999 Monster spawn increase reached its maximum at turn 104579 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1111396 The monster class that cannot be genocided was wraith The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: canine quylthulg (freq bonus 6) The monster species that spawned more often: big ring trove (freq bonus 4) The monster species that spawned more often: brown patch (freq bonus 4) The monster species that spawned more often: ash clan (freq bonus 20) The monster species that spawned more often: snow king (freq bonus 8) The monster species that spawned more often: Thilo (freq bonus 5) The monster species that spawned more often: golden warp patch (freq bonus 3) The monster species that spawned more often: Marleen's hugging boot (freq bonus 4) The monster species that spawned more often: domoxorn (freq bonus 22) The monster species that spawned more often: gray slayer (freq bonus 4) The monster species that spawned more often: flozen spirit (freq bonus 4) The monster species that spawned more often: grandmaster colony lichen (freq bonus 4) The monster species that spawned more often: fallen shaman (freq bonus 4) The monster species that spawned more often: halfling slinger (freq bonus 8) The monster species that spawned more often: blue warp fungus (freq bonus 8) The monster species that spawned more often: fake warp patch (freq bonus 8) The monster species that spawned more often: undead zookeeper (freq bonus 12) The monster species that spawned more often: doll mistress (freq bonus 16) The monster species that spawned more often: sucker fungus (freq bonus 5) The monster species that spawned more often: Demimaster Assassin (freq bonus 5) The monster species that never randomly spawned: crater mushroom The monster species that never randomly spawned: wrathfire The monster species that never randomly spawned: nasty mushroom The monster species that never randomly spawned: windscreen rubber The monster species that never randomly spawned: giant gecko The monster species that never randomly spawned: deceiving mushroom The monster species that never randomly spawned: chaos hound The monster species that never randomly spawned: black The monster species that never randomly spawned: ice force patch The monster species that never randomly spawned: great wyrm of power The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 15) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 18) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 9) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 20) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 10) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 19) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 5) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 10) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 11) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 10) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 11) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 92) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: grenade launcher ((null)) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 6) Next attribute increase check would have come at turn 347 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (441) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...