Janszobar, neutral male gnomish Wizard -------.---- |..........| |........... |...f@.....| |........... ------------ [Janszobar the Evoker] St7 Dx16 Co14 In20 Wi7 Ch12 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC7 MC3 Mov12 Xp1/0 Wt49/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 150 Tool identification only worked 5 times out of 66 Scroll drop chance was reduced to 62% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 76% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43380 Monster spawn increase reached its maximum at turn 78228 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 197694 The monster class that cannot be genocided was snake The monster class that was spawned more often: mimic (freq bonus 4) The monster species that spawned more often: personalized killer tripe ration (freq bonus 9) The monster species that spawned more often: minuscule permamimic (freq bonus 10) The monster species that spawned more often: force imp (freq bonus 8) The monster species that spawned more often: Mehrunes Dagon (freq bonus 9) The monster species that spawned more often: big zruty (freq bonus 5) The monster species that spawned more often: Leo (freq bonus 8) The monster species that spawned more often: Detective Kriminologist (freq bonus 5) The monster species that spawned more often: annis hag (freq bonus 6) The monster species that spawned more often: poison prince (freq bonus 6) The monster species that spawned more often: magic disintegrator (freq bonus 11) The monster species that spawned more often: will-o-the-wisp (freq bonus 8) The monster species that spawned more often: black widow (freq bonus 14) The monster species that spawned more often: %s Rat-Man (freq bonus 14) The monster species that spawned more often: dark ranger (freq bonus 12) The monster species that spawned more often: ten of diamonds (freq bonus 9) The monster species that spawned more often: petty battle girl (freq bonus 20) The monster species that spawned more often: Mania (freq bonus 14) The monster species that spawned more often: G¼6NAÊuí NŠ (freq bonus 7) The monster species that spawned more often: green centipede (freq bonus 6) The monster species that spawned more often: animayion statue (freq bonus 16) The monster species that never randomly spawned: metal statue gargoyle The monster species that never randomly spawned: wrinkled force fungus The monster species that never randomly spawned: chaos warrior The monster species that never randomly spawned: raven The monster species that never randomly spawned: control nurse The monster species that never randomly spawned: abyss wraith The monster species that never randomly spawned: golden growth The monster species that never randomly spawned: lesser mimic The monster species that never randomly spawned: enhanced chicken The monster species that never randomly spawned: shaped fungus The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 8) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 10) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 14) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 29) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 5) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 88) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 6) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 5) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 65) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 2) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 4) Next attribute increase check would have come at turn 861 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (406) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...