Janszobar, neutral male gnomish Wizard ------------ ##|.}.}.}.}.}| #,.}.}.}.}.}.| #,|@;%}.I%}.}. #,---- - ----- #,### ,#,,,, ---.----- |........ |.......| |.<...... |.......| |.......+ |.......| --------- [Janszobar the Conjurer] St8 Dx18 Co17 In25 Wi10 Ch8 WizGnoMalNeu S1011 Dlvl:2 $25 HP51(68) Pw49(80) AC1 MC3 Mov12 Xp5/234 Wt299/1550 T434 Held Latest messages The spell hits it! You kill it! In what direction? [hykulnjb><] The spell hits it! The spell hits the slow mold! You kill the slow mold! The spell misses it. The giant eel bites you! [-6 -> 62] The giant eel swings itself around you! In what direction? [hykulnjb><] The spell misses the giant eel. The spell hits the lichen! You kill the lichen! In what direction? [hykulnjb><] The spell misses the giant eel. The giant eel bites you! [-12 -> 51] The giant eel pulls you into the water! The giant eel drowns you... Final attributes You have sinned Your alignment was -5 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 9 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 99% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 62% Concealing monsters were spawned underneath items 74% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28030 Monster spawn increase reached its maximum at turn 57034 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 68600 The monster class that cannot be genocided was quadruped Today, this monster class was always generated invisible: cockatrice The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: spike warp fungus (freq bonus 10) The monster species that spawned more often: Henrietta's thick block-heeled boot (freq bonus 10) The monster species that spawned more often: amanojaku (freq bonus 4) The monster species that spawned more often: rusting hulk (freq bonus 6) The monster species that spawned more often: umber mimic (freq bonus 6) The monster species that spawned more often: programming bug (freq bonus 8) The monster species that spawned more often: dungeon fern sprout (freq bonus 4) The monster species that spawned more often: brookman (freq bonus 8) The monster species that spawned more often: world-ending terror (freq bonus 6) The monster species that spawned more often: dull force patch (freq bonus 4) The monster species that spawned more often: leprechaun king (freq bonus 8) The monster species that spawned more often: ice statue (freq bonus 4) The monster species that spawned more often: undead kangaroo (freq bonus 4) The monster species that spawned more often: otyugh (freq bonus 32) The monster species that spawned more often: dark gray fungus (freq bonus 4) The monster species that spawned more often: nondescript growth (freq bonus 4) The monster species that spawned more often: sexy child model (freq bonus 3) The monster species that spawned more often: wormwood (freq bonus 4) The monster species that spawned more often: petty chillbug (freq bonus 4) The monster species that spawned more often: crow (freq bonus 5) The monster species that never randomly spawned: brigand The monster species that never randomly spawned: pustulent warp patch The monster species that never randomly spawned: christmas child The monster species that never randomly spawned: shadow warrior The monster species that never randomly spawned: ferrous force fungus The monster species that never randomly spawned: chasme The monster species that never randomly spawned: time hound The monster species that never randomly spawned: dark laser The monster species that never randomly spawned: overlord The monster species that never randomly spawned: asgardian The RNG hath decreed that this item was never generated: tempest horn (horn) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: fruit juice (dark) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 39) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 17) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 8) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 12) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 13) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 56) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 9) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 2) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 6) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 94) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: oilskin sack (bag) The RNG hath decreed that this item was always generated cursed: tortilla ((null)) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 8) Next attribute increase check would have come at turn 1742 Strength training was 14 Dexterity training was 2 Wisdom training was 17 Constitution training was 6 You were magic-protected You leeched mana You had infravision You had 1098 points of nutrition remaining You were stealthy You were held by a giant eel You had a +1 damage bonus You had stun resistance Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 246% b - resist poison 1 protect 0% 96% c - knock 1 matter 0% 101% d - cure blindness 2 healing 0% 96% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) vanish 5 R Prepared(0) appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Not Ready(1554) draw energy 3X Prepared(0) power surge 1X Prepared(0) Voluntary challenges You eaten 4 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 17 times You killed 30 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (37 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (44 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (21 of 160) Goodbye Janszobar the Wizard...