Janszobar, neutral male gnomish Wizard --- .@f ... [Janszobar the Evoker] St5 Dx15 Co9 In21 Wi8 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC8 MC3 Mov12 Xp1/0 Wt49/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Armor identification only worked 15 times out of 54 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 86% Potion drop chance was reduced to 86% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15286 Monster spawn increase reached its maximum at turn 58946 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 341712 The monster class that cannot be genocided was golem The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: horned demon (freq bonus 12) The monster species that spawned more often: nessian pit fiend (freq bonus 8) The monster species that spawned more often: baby wild boar (freq bonus 10) The monster species that spawned more often: freaking dryad (freq bonus 12) The monster species that spawned more often: decayed mushroom (freq bonus 8) The monster species that spawned more often: maelstrom (freq bonus 10) The monster species that spawned more often: undead foxhound agent (freq bonus 5) The monster species that spawned more often: siena sentai (freq bonus 4) The monster species that spawned more often: ice stalk (freq bonus 8) The monster species that spawned more often: crude turret (freq bonus 4) The monster species that spawned more often: siena growth (freq bonus 4) The monster species that spawned more often: frost beast (freq bonus 4) The monster species that spawned more often: petrified turret (freq bonus 5) The monster species that spawned more often: fire boar (freq bonus 8) The monster species that spawned more often: vacuum spore (freq bonus 40) The monster species that spawned more often: beige unicorn (freq bonus 8) The monster species that spawned more often: elf veteran (freq bonus 6) The monster species that spawned more often: force dwarf (freq bonus 6) The monster species that spawned more often: Alida's colorful sneaker (freq bonus 20) The monster species that spawned more often: hairy horror (freq bonus 20) The monster species that never randomly spawned: gorgon beetle The monster species that never randomly spawned: blank warp fungus The monster species that never randomly spawned: lost ufo part The monster species that never randomly spawned: dancing queen The monster species that never randomly spawned: fire clan The monster species that never randomly spawned: shaped warp fungus The monster species that never randomly spawned: domestic nymph The monster species that never randomly spawned: infernal device The monster species that never randomly spawned: horned reaper The monster species that never randomly spawned: cutpurse The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 46) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 7) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 11) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 3) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 12) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 12) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 2) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 3) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 11) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 10) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 8) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 3) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 57) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 49) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 99) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 67) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: graphite (gray) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: plugsuit (tightly fitting suit) The RNG hath decreed that this trap was always invisible: escalating trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 1) Next attribute increase check would have come at turn 1170 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (181) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...