Janszobar, neutral male gnomish Wizard ---------------- |.f............| |@.............| -..............| |..............| ----------- ---- [Janszobar the Evoker] St10 Dx8 Co13 In15 Wi6 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 139 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 78% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 82% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20058 Monster spawn increase reached its maximum at turn 46515 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 10227544 The monster class that cannot be genocided was zombie The monster class that was spawned more often: worm (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 2) The monster species that spawned more often: vampiric spore (freq bonus 4) The monster species that spawned more often: Sing (freq bonus 9) The monster species that spawned more often: gigantic blob (freq bonus 6) The monster species that spawned more often: large mind sucker (freq bonus 5) The monster species that spawned more often: stygian doll shaman (freq bonus 12) The monster species that spawned more often: sucker force fungus (freq bonus 7) The monster species that spawned more often: rougelike (freq bonus 3) The monster species that spawned more often: octarine colony (freq bonus 10) The monster species that spawned more often: shard stalk (freq bonus 6) The monster species that spawned more often: icicle smasher (freq bonus 4) The monster species that spawned more often: slimy force fungus (freq bonus 4) The monster species that spawned more often: magidrakee (freq bonus 4) The monster species that spawned more often: magical girl (freq bonus 8) The monster species that spawned more often: Nino (freq bonus 14) The monster species that spawned more often: flesh spawner (freq bonus 16) The monster species that spawned more often: stiletto lover (freq bonus 8) The monster species that spawned more often: stone warp patch (freq bonus 20) The monster species that spawned more often: shadow drake (freq bonus 10) The monster species that spawned more often: nobleman (freq bonus 3) The monster species that spawned more often: yellow spore (freq bonus 3) The monster species that never randomly spawned: magic mold The monster species that never randomly spawned: dimensional shambler The monster species that never randomly spawned: type of ice block The monster species that never randomly spawned: Waldern, King of Water The monster species that never randomly spawned: razorfin fish The monster species that never randomly spawned: knapsack goat The monster species that never randomly spawned: threshold stalk The monster species that never randomly spawned: semi-novice warrior The monster species that never randomly spawned: pustulent fungus The monster species that never randomly spawned: yellow mushroom patch The RNG hath decreed that this item was never generated: orcish spear (crude spear) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 10) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 5) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 10) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 19) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 136) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 7) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 9) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 14) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 9) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 64) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 90) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: spoon ((null)) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 2) Next attribute increase check would have come at turn 377 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (365) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...