Janszobar, neutral male gnomish Wizard ------ ------....| |.......f@| |.........| ..........| |..c......| |.........| ----------- [Janszobar the Evoker] St7 Dx11 Co12 In14 Wi5 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 27 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 68% Ring drop chance was reduced to 87% Wand drop chance was reduced to 94% Concealing monsters were spawned underneath items 91% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44320 Monster spawn increase reached its maximum at turn 63736 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1948363 The monster class that cannot be genocided was turret The monster class that was spawned more often: cat or other feline (freq bonus 4) The monster species that spawned more often: Helen wannabe (freq bonus 6) The monster species that spawned more often: nightmare unicorn (freq bonus 12) The monster species that spawned more often: phase patch (freq bonus 48) The monster species that spawned more often: steam-powered rifle sentry (freq bonus 5) The monster species that spawned more often: ill warp patch (freq bonus 60) The monster species that spawned more often: drow matron (freq bonus 9) The monster species that spawned more often: rhumbat (freq bonus 7) The monster species that spawned more often: rock kobold (freq bonus 7) The monster species that spawned more often: mad scientist (freq bonus 14) The monster species that spawned more often: pale phalanx (freq bonus 5) The monster species that spawned more often: random monster generator (freq bonus 6) The monster species that spawned more often: librarian (freq bonus 20) The monster species that spawned more often: static electricity (freq bonus 14) The monster species that spawned more often: energy fungus (freq bonus 14) The monster species that spawned more often: eldritch mushroom (freq bonus 7) The monster species that spawned more often: petty large pile of killer coins (freq bonus 10) The monster species that spawned more often: Officer Lieutenant (freq bonus 6) The monster species that spawned more often: ghost wolf (freq bonus 9) The monster species that spawned more often: adventurer mold (freq bonus 16) The monster species that spawned more often: rabid goblin (freq bonus 20) The monster species that never randomly spawned: nasty chicken The monster species that never randomly spawned: giant urchin The monster species that never randomly spawned: yellow spore The monster species that never randomly spawned: petty chimpanzee The monster species that never randomly spawned: swamp nymph The monster species that never randomly spawned: noisy turret The monster species that never randomly spawned: ego ice devil The monster species that never randomly spawned: insane red jack The monster species that never randomly spawned: storm giant The monster species that never randomly spawned: devious false friend The monster class that more likely to generate with musable stuff: Zouthern animal The RNG hath decreed that this item was never generated: obsidian (black) The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: robe of weakness (green robe) The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit) The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 6) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 24) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 9) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 19) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 10) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 14) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 12) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 14) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 10) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 2) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 15) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 2) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 47) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: red lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: agate (orange) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this trap was always invisible: rolling boulder trap The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 5) Next attribute increase check would have come at turn 217 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (153) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...