Janszobar, neutral male gnomish Wizard ------------ |*.........| |..f.......| |.@...Z....| ...........| |.........(| |..........| ------------ [Janszobar the Evoker] St4 Dx10 Co8 In19 Wi10 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/700 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 171 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 164 Tool identification only worked 5 times out of 11 Wand drop chance was reduced to 68% Potion drop chance was reduced to 81% Monster death drops spawned with only 66% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28343 Monster spawn increase reached its maximum at turn 43933 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 194808 The monster class that cannot be genocided was troll The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: undead supermarket cashier (freq bonus 24) The monster species that spawned more often: sepia mold (freq bonus 3) The monster species that spawned more often: sexy girl (freq bonus 4) The monster species that spawned more often: green koopa (freq bonus 6) The monster species that spawned more often: water wolf (freq bonus 48) The monster species that spawned more often: giant boar (freq bonus 8) The monster species that spawned more often: azure mushroom (freq bonus 8) The monster species that spawned more often: nexus chicken (freq bonus 20) The monster species that spawned more often: unreal force patch (freq bonus 14) The monster species that spawned more often: orc-captain (freq bonus 16) The monster species that spawned more often: totally bad warp fungus (freq bonus 4) The monster species that spawned more often: electro skeleton (freq bonus 6) The monster species that spawned more often: lightning grue (freq bonus 4) The monster species that spawned more often: Inuki (freq bonus 8) The monster species that spawned more often: aoa droplet (freq bonus 6) The monster species that spawned more often: real air hound (freq bonus 3) The monster species that spawned more often: bad force patch (freq bonus 6) The monster species that spawned more often: bimmeling rat (freq bonus 6) The monster species that spawned more often: sludge growth (freq bonus 3) The monster species that spawned more often: soldier ant (freq bonus 5) The monster species that never randomly spawned: shimmering force fungus The monster species that never randomly spawned: acid vortex The monster species that never randomly spawned: wolf cub The monster species that never randomly spawned: trap growth The monster species that never randomly spawned: defiler The monster species that never randomly spawned: lilac fungus The monster species that never randomly spawned: black hole blob The monster species that never randomly spawned: psychic growth The monster species that never randomly spawned: narrog The monster species that never randomly spawned: large shocking sphere The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: flying (winged) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was never generated: loadstone (gray) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 32) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 8) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 11) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 6) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 7) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 6) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 7) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 5) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 2) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 12) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 4) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this item was always generated cursed: devil star ((null)) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: throwing star trap (freq bonus 3) Next attribute increase check would have come at turn 700 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (211) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...