Janszobar, neutral male gnomish Wizard ------- |...%.| |...@f| |.$...| |.....| ....$-- -.-- [Janszobar the Evoker] St5 Dx4 Co10 In15 Wi7 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC11 MC3 Mov12 Xp1/0 Wt49/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 24 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 29 Gem identification only worked 100 times out of 141 Scroll drop chance was reduced to 89% Ring drop chance was reduced to 71% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 61% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16606 Monster spawn increase reached its maximum at turn 41615 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 766650 The monster class that cannot be genocided was lizard The monster class that was spawned more often: rodent (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 1) The monster species that spawned more often: artillery water nymph (freq bonus 8) The monster species that spawned more often: sapphire dragon (freq bonus 3) The monster species that spawned more often: trap stalk (freq bonus 8) The monster species that spawned more often: angry southside hood (freq bonus 8) The monster species that spawned more often: spike giant (freq bonus 8) The monster species that spawned more often: flame spirit (freq bonus 8) The monster species that spawned more often: corsair of Umbar (freq bonus 2) The monster species that spawned more often: giant brown tick (freq bonus 5) The monster species that spawned more often: large pile of killer coins (freq bonus 2) The monster species that spawned more often: winter wolf boss (freq bonus 6) The monster species that spawned more often: indigo mold (freq bonus 3) The monster species that spawned more often: emu (freq bonus 7) The monster species that spawned more often: Denise (freq bonus 6) The monster species that spawned more often: Denise's girl shoe (freq bonus 6) The monster species that spawned more often: giant slug (freq bonus 8) The monster species that spawned more often: electro lich (freq bonus 8) The monster species that spawned more often: novel mold (freq bonus 6) The monster species that spawned more often: onanocter 4d (freq bonus 6) The monster species that spawned more often: tunnel wight (freq bonus 3) The monster species that spawned more often: dark blue slime (freq bonus 6) The monster species that never randomly spawned: dark colony The monster species that never randomly spawned: green mold The monster species that never randomly spawned: haunt The monster species that never randomly spawned: butterfree The monster species that never randomly spawned: spike warp patch The monster species that never randomly spawned: baby cyan dragon The monster species that never randomly spawned: cave ape The monster species that never randomly spawned: mob orc The monster species that never randomly spawned: orc swordmaster The monster species that never randomly spawned: nightly fungus The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 239) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 15) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 10) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 22) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 80) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 16) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 12) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 3) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 11) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 41) The RNG hath decreed that this item was always generated cursed: tortilla ((null)) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this item was always generated cursed: amulet of insomnia (awakening) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this trap was always invisible: spined ball trap The RNG hath decreed that this trap was generated more often: monster cube (freq bonus 6) Next attribute increase check would have come at turn 806 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (127) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...