Janszobar, neutral male gnomish Wizard ---------------- |..............| |..............| |............@F| |.............f. ------------.--- [Janszobar the Evoker] St5 Dx6 Co13 In15 Wi8 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC10 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 178 Ring identification only worked 4 times out of 34 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 34% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 99% Wand drop chance was reduced to 63% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23718 Monster spawn increase reached its maximum at turn 69448 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 282336 The monster class that cannot be genocided was golem The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: toad demon (freq bonus 5) The monster species that spawned more often: petty white slime (freq bonus 6) The monster species that spawned more often: karmic colony (freq bonus 16) The monster species that spawned more often: armor trove (freq bonus 6) The monster species that spawned more often: fearsome butcher (freq bonus 6) The monster species that spawned more often: giant oyster (freq bonus 4) The monster species that spawned more often: glaceon (freq bonus 4) The monster species that spawned more often: destroyer (freq bonus 10) The monster species that spawned more often: foxhound agent (freq bonus 6) The monster species that spawned more often: blade naga hatchling (freq bonus 56) The monster species that spawned more often: skeleton ettin (freq bonus 12) The monster species that spawned more often: zombified ape (freq bonus 5) The monster species that spawned more often: charged bolt sentry (freq bonus 4) The monster species that spawned more often: sapphire dragon (freq bonus 4) The monster species that spawned more often: false force patch (freq bonus 4) The monster species that spawned more often: lethe monster (freq bonus 6) The monster species that spawned more often: orange stalk (freq bonus 28) The monster species that spawned more often: venus flytrap (freq bonus 10) The monster species that spawned more often: black penetrator (freq bonus 8) The monster species that spawned more often: undead school fish (freq bonus 3) The monster species that never randomly spawned: rocket turret The monster species that never randomly spawned: rusty coins The monster species that never randomly spawned: small group kobold The monster species that never randomly spawned: mangler The monster species that never randomly spawned: Otto The monster species that never randomly spawned: unequipping wall The monster species that never randomly spawned: wrinkled growth The monster species that never randomly spawned: Gomar and Shioh The monster species that never randomly spawned: siena force fungus The monster species that never randomly spawned: rabid rabbit The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: spawn cloak (voluminous cloak) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 54) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 75) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 5) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 17) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 6) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 45) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 24) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 5) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 10) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 9) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 15) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 11) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 2) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: aquamarine (green) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: force pike (long gray spear) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 3) Next attribute increase check would have come at turn 640 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1074) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...