Janszobar, neutral male gnomish Wizard --------------- .......@f...... | ------- | [Janszobar the Evoker] St10 Dx13 Co15 In10 Wi12 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 7 Ring drop chance was reduced to 73% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 24% Concealing monsters were spawned underneath items 40% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20209 Monster spawn increase reached its maximum at turn 45717 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 476352 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: demonic sandman (freq bonus 3) The monster species that spawned more often: forest bear (freq bonus 32) The monster species that spawned more often: rock dweller (freq bonus 8) The monster species that spawned more often: baby crocodile (freq bonus 3) The monster species that spawned more often: superthief (freq bonus 5) The monster species that spawned more often: silent killer (freq bonus 4) The monster species that spawned more often: death mewlip (freq bonus 8) The monster species that spawned more often: reaper warp patch (freq bonus 8) The monster species that spawned more often: dangerous uvuudaum (freq bonus 2) The monster species that spawned more often: helcungol (freq bonus 2) The monster species that spawned more often: green hulk (freq bonus 2) The monster species that spawned more often: hedgehog (freq bonus 6) The monster species that spawned more often: gnome emperor (freq bonus 8) The monster species that spawned more often: blue naga (freq bonus 3) The monster species that spawned more often: arc bug (freq bonus 3) The monster species that spawned more often: swearing potato (freq bonus 4) The monster species that spawned more often: platinum force fungus (freq bonus 8) The monster species that spawned more often: radiant colony (freq bonus 3) The monster species that spawned more often: cursed spore (freq bonus 4) The monster species that spawned more often: siege door (freq bonus 6) The monster species that never randomly spawned: tapicoa pudding The monster species that never randomly spawned: smoky quartz unicorn The monster species that never randomly spawned: large fox The monster species that never randomly spawned: long worm The monster species that never randomly spawned: COM-TO-COM 3 The monster species that never randomly spawned: lilac force fungus The monster species that never randomly spawned: druid The monster species that never randomly spawned: blue-red spore The monster species that never randomly spawned: lightning-proof wall The monster species that never randomly spawned: falling turret The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: crystal boots (glass boots) The RNG hath decreed that this item was never generated: silver chakram (silver circular blade) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 40) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 6) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 12) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 19) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 5) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 11) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 6) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 96) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this trap was always invisible: temporary recursion trap The RNG hath decreed that this trap was generated more often: captcha trap (freq bonus 26) Next attribute increase check would have come at turn 712 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (690) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...