Janszobar, neutral male gnomish Wizard --- ..`| f@| `.| --- [Janszobar the Evoker] St6 Dx7 Co12 In15 Wi9 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC10 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 20 Scroll drop chance was reduced to 92% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 71% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53680 Monster spawn increase reached its maximum at turn 82402 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1511745 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: invisible patch (freq bonus 4) The monster species that spawned more often: hunter bee (freq bonus 4) The monster species that spawned more often: natural bug (freq bonus 8) The monster species that spawned more often: lethe monster (freq bonus 5) The monster species that spawned more often: gecko (freq bonus 14) The monster species that spawned more often: sulfur fungus (freq bonus 4) The monster species that spawned more often: porter pyrolisk (freq bonus 8) The monster species that spawned more often: black dragon (freq bonus 7) The monster species that spawned more often: rage scythe (freq bonus 12) The monster species that spawned more often: domestic wallaby (freq bonus 4) The monster species that spawned more often: radioactive gnoll (freq bonus 36) The monster species that spawned more often: nexus warp patch (freq bonus 8) The monster species that spawned more often: queen B (freq bonus 5) The monster species that spawned more often: ball of light (freq bonus 8) The monster species that spawned more often: Rezo, the Red Priest (freq bonus 7) The monster species that spawned more often: yellow devil (freq bonus 16) The monster species that spawned more often: greater nalfeshnee (freq bonus 6) The monster species that spawned more often: The Coffin Nail (freq bonus 6) The monster species that spawned more often: petro elemental (freq bonus 3) The monster species that spawned more often: Wendy's favorite ballfish (freq bonus 6) The monster species that never randomly spawned: mystic racoon dog The monster species that never randomly spawned: white dragon worm The monster species that never randomly spawned: boobed permamimic The monster species that never randomly spawned: wisdom naga hatchling The monster species that never randomly spawned: amorphous colony The monster species that never randomly spawned: agent black mold The monster species that never randomly spawned: psychic mold The monster species that never randomly spawned: dark jedi The monster species that never randomly spawned: yellow mewlip The monster species that never randomly spawned: blood dragon The RNG hath decreed that this item was never generated: rapier ((null)) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was never generated: scythe ((null)) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 23) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 199) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 7) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 18) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 13) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 6) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 61) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 4) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 16) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 10) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 5) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 8) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 64) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (black gloves) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: trap door (freq bonus 2) Next attribute increase check would have come at turn 96 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (257) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...