Janszobar, neutral male gnomish Wizard ------------.- |............| |............| |.......@....| .......f.....| |....r.(..._.. -------------- [Janszobar the Evoker] St10 Dx12 Co16 In18 Wi9 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/1400 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 40% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 90% Ring drop chance was reduced to 70% Wand drop chance was reduced to 96% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 97% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35510 Monster spawn increase reached its maximum at turn 73370 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 100630 The monster class that cannot be genocided was nymph The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: gigantic pseudodragon (freq bonus 6) The monster species that spawned more often: noxious warp patch (freq bonus 10) The monster species that spawned more often: agate growth (freq bonus 20) The monster species that spawned more often: rock troll (freq bonus 3) The monster species that spawned more often: triah sephirah (freq bonus 10) The monster species that spawned more often: umber hulk (freq bonus 6) The monster species that spawned more often: nix (freq bonus 6) The monster species that spawned more often: ECM nerve head (freq bonus 3) The monster species that spawned more often: baby draken (freq bonus 8) The monster species that spawned more often: spike force patch (freq bonus 4) The monster species that spawned more often: sturdy turret (freq bonus 4) The monster species that spawned more often: five of spades (freq bonus 3) The monster species that spawned more often: cerulean growth (freq bonus 4) The monster species that spawned more often: toxic mushroom (freq bonus 2) The monster species that spawned more often: disintegrator (freq bonus 20) The monster species that spawned more often: absent warp fungus (freq bonus 5) The monster species that spawned more often: undead cavewoman (freq bonus 3) The monster species that spawned more often: unreal stalk (freq bonus 6) The monster species that spawned more often: stupid looking cos-player (freq bonus 12) The monster species that spawned more often: Chaska (freq bonus 3) The monster species that never randomly spawned: glowing growth The monster species that never randomly spawned: watercaul The monster species that never randomly spawned: scorching archer The monster species that never randomly spawned: spooky portrait The monster species that never randomly spawned: barbazu The monster species that never randomly spawned: functioning babelfish The monster species that never randomly spawned: Fenja The monster species that never randomly spawned: berserk slayer The monster species that never randomly spawned: illusionary soldier The monster species that never randomly spawned: dwarf king The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 3) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 73) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 6) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 19) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 8) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 5) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 74) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 34) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: elemental trap (freq bonus 1) Next attribute increase check would have come at turn 462 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (429) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...