Janszobar, neutral male gnomish Wizard -.----.-- |F......| |.......| |¯.f....| ..@.....| --------- [Janszobar the Evoker] St4 Dx8 Co10 In13 Wi9 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 148 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 86% Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21720 Monster spawn increase reached its maximum at turn 103778 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 5080644 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: blue blob (freq bonus 10) The monster species that spawned more often: Barbara (freq bonus 8) The monster species that spawned more often: corpser (freq bonus 3) The monster species that spawned more often: multi-hued dragon (freq bonus 3) The monster species that spawned more often: slimy patch (freq bonus 22) The monster species that spawned more often: heaven smasher (freq bonus 12) The monster species that spawned more often: theme sheep (freq bonus 10) The monster species that spawned more often: eating horror (freq bonus 4) The monster species that spawned more often: baby yellow dragon (freq bonus 6) The monster species that spawned more often: lilac spore (freq bonus 12) The monster species that spawned more often: silver colony (freq bonus 8) The monster species that spawned more often: big gem trove (freq bonus 4) The monster species that spawned more often: bouldergon (freq bonus 9) The monster species that spawned more often: squeaking lich (freq bonus 6) The monster species that spawned more often: platinum golem (freq bonus 12) The monster species that spawned more often: aggressive morlock (freq bonus 14) The monster species that spawned more often: churel (freq bonus 22) The monster species that spawned more often: steamy rot monster (freq bonus 18) The monster species that spawned more often: dungeon crawler (freq bonus 14) The monster species that spawned more often: stone statue (freq bonus 8) The monster species that never randomly spawned: bit The monster species that never randomly spawned: decayed patch The monster species that never randomly spawned: blowup doll The monster species that never randomly spawned: ogre ego lord The monster species that never randomly spawned: adult golden dragon The monster species that never randomly spawned: venom vortex The monster species that never randomly spawned: disgusting spore The monster species that never randomly spawned: javelin chucker The monster species that never randomly spawned: The disgusting smoker friend of Marie The monster species that never randomly spawned: imperial cobra The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: gravity beam (heavy) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 5) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 13) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 4) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 11) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 10) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 11) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 61) The RNG hath decreed that this item was always generated cursed: tortilla ((null)) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: auto destruct trap (freq bonus 8) Next attribute increase check would have come at turn 369 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (511) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 70% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...