Janszobar, neutral male gnomish Wizard ------ |..... +.k..| |..@.| |...f| ------ [Janszobar the Evoker] St4 Dx8 Co14 In19 Wi9 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt49/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 48 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 35 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 66% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17492 Monster spawn increase reached its maximum at turn 90669 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 96558 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: lich (freq bonus 2) The monster color that was spawned more often: bright magenta (freq bonus 1) The monster species that spawned more often: lichen lich (freq bonus 6) The monster species that spawned more often: mithril piercer (freq bonus 3) The monster species that spawned more often: red shyguy (freq bonus 4) The monster species that spawned more often: azure fungus (freq bonus 10) The monster species that spawned more often: bright white mold (freq bonus 8) The monster species that spawned more often: padawan (freq bonus 8) The monster species that spawned more often: polar wolf (freq bonus 6) The monster species that spawned more often: inertia colony (freq bonus 5) The monster species that spawned more often: cave orc (freq bonus 8) The monster species that spawned more often: theme fox (freq bonus 4) The monster species that spawned more often: white centipede (freq bonus 22) The monster species that spawned more often: oddoshishi (freq bonus 7) The monster species that spawned more often: M'ling, Montgomery's attendant (freq bonus 42) The monster species that spawned more often: eog golem (freq bonus 7) The monster species that spawned more often: evasive enclave stormtrooper (freq bonus 5) The monster species that spawned more often: pile of very angry coins (freq bonus 3) The monster species that spawned more often: Judge Mortis (freq bonus 6) The monster species that spawned more often: dark wraith (freq bonus 15) The monster species that spawned more often: death worm (freq bonus 10) The monster species that spawned more often: cha-tora (freq bonus 4) The monster species that never randomly spawned: weapon trapper The monster species that never randomly spawned: memory moss The monster species that never randomly spawned: small stone troll The monster species that never randomly spawned: brain mole The monster species that never randomly spawned: floating spirit The monster species that never randomly spawned: blue force fungus The monster species that never randomly spawned: bramble warp fungus The monster species that never randomly spawned: Grey-elf The monster species that never randomly spawned: chiller trove The monster species that never randomly spawned: topaz warp fungus The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: brass dragon scales ((null)) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 6) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 6) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 4) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 14) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 5) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 18) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 4) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 10) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 3) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 6) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 2) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 7) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 5) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: wonder helmet (weeping helmet) The RNG hath decreed that this item was always generated cursed: chloroform (blackthorn) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: out of magic trap (freq bonus 3) Next attribute increase check would have come at turn 646 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (60) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...