Janszobar, neutral male gnomish Wizard ------- |.....| |...... |.....| |.....| |.f...| |..@... ------- [Janszobar the Evoker] St8 Dx10 Co9 In19 Wi7 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 35% chance Scroll drop chance was reduced to 84% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 80% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49151 Monster spawn increase reached its maximum at turn 86171 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4899678 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: humanoid (freq bonus 6) The monster species that spawned more often: Luisa's hugging boot (freq bonus 14) The monster species that spawned more often: cock (freq bonus 11) The monster species that spawned more often: soul killer blowdart (freq bonus 10) The monster species that spawned more often: nasty griffin (freq bonus 30) The monster species that spawned more often: juggernaut (freq bonus 7) The monster species that spawned more often: large chicken (freq bonus 16) The monster species that spawned more often: hell temptress (freq bonus 11) The monster species that spawned more often: greater basilisk (freq bonus 8) The monster species that spawned more often: witch (freq bonus 32) The monster species that spawned more often: porter mana stalk (freq bonus 10) The monster species that spawned more often: giant yellow jellyfish (freq bonus 18) The monster species that spawned more often: grave lich (freq bonus 10) The monster species that spawned more often: opal mold (freq bonus 8) The monster species that spawned more often: Nakoruru (freq bonus 16) The monster species that spawned more often: Sesshoumaru, Youkai Lord of the West (freq bonus 9) The monster species that spawned more often: power trove (freq bonus 16) The monster species that spawned more often: high stalk (freq bonus 7) The monster species that spawned more often: wood elf mage (freq bonus 8) The monster species that spawned more often: lictor (freq bonus 8) The monster species that spawned more often: cursed turret (freq bonus 7) The monster species that never randomly spawned: Dark Schneider The monster species that never randomly spawned: ancient golden dragon The monster species that never randomly spawned: priest of Ghaunadaur The monster species that never randomly spawned: ancient shimmering dragon The monster species that never randomly spawned: undead altmer The monster species that never randomly spawned: watchwork automaton The monster species that never randomly spawned: Uniform Kriminologist The monster species that never randomly spawned: healing force patch The monster species that never randomly spawned: sucker mushroom The monster species that never randomly spawned: double meanie The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was never generated: cancellation (shining) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 12) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 8) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 18) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 19) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 4) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 4) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 9) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 6) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 7) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 105) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 6) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 32) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 53) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 96) The RNG hath decreed that this item was always generated cursed: plain dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: pasta ((null)) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: bear trap (freq bonus 23) Next attribute increase check would have come at turn 805 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (2865) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...