Janszobar, neutral male gnomish Wizard -- --------------------------------------- --- --.----- |)...........................)....%...--------.------- |....|.--|.----------------#------------------.............--.-- -.......|%| ... .. |.--..............|--- |.......|[| - -......- -- |.||.............--|.-- --...---|.|.| |.(....| .| |.||-............---..| ---|...|---.#.| |..`...- ..| |.||...|.---.--...|...| ---.--.----...|`| |......| |...| `|--..|-- ------.....|# |......||.....| -+--...`..---...- |.| |..-- |.....| ---.----.||.---.| .............. |.| --..-- -- --.....| |...| |.||.| |.| `..{. ...... |.| --%.---.---......| ---.--- --.||.| |.| ....--....- |.| |.......|.......-- ---|...| |..||.|--.| -o)|.....| - |.| ---....>...|.......| |..|.--- |..||.|...| |.....&.| |.|.--|........----.....-- |....| --.||.....| .....|.&@..| |....--.......-- |.....-- ------ |.||<....| |...|.|.&`&.|. %.*..|..%.......-- --.....| |.|--....| -----.-------.---------...---.....-- --...-- |.----...| `.....%.................#.| ---...- |..-| |..%%....-----------#-----..-----#-------.--.| --...| |...|# --..----......%.))...........................| ..-- --.-- ---- --------------------.------------------ --- --- [Janszobar the Magician] St8 Dx12 Co20 In25 Wi9 Ch7 WizGnoMalNeu S38112 Mines:6 $262 HP0(147) Pw125(139) AC6 MC3 Mov12 Xp10/9371 Wt1951/1950 T6206 Burdened Latest messages Warning: HP low! The horned devil of Moloch claws you! [-2 -> 19] Warning: HP low! The horned devil of Moloch bites you! [-3 -> 16] Warning: HP low! The horned devil of Moloch stings you! gnome, your life force is running out. [-2 -> 14] Warning: HP low! The dark grue bites you! [-1 -> 13] Warning: HP low! The barbed devil of Moloch opens a gate! The barbed devil of Moloch lashes you! [-7 -> 6] Warning: HP low! The barbed devil of Moloch claws you! You die... Final attributes You were piously aligned Your alignment was 34 Your max alignment was 34 You carried 0 sins Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 191 Tool identification only worked 5 times out of 11 Ring drop chance was reduced to 75% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 32958 Monster spawn increase reached its maximum at turn 107798 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 464688 The monster class that cannot be genocided was golem The monster class that was spawned more often: piece of food (freq bonus 4) The monster species that spawned more often: young adult mercurial dragon (freq bonus 5) The monster species that spawned more often: shadow wraith (freq bonus 18) The monster species that spawned more often: flying polyp (freq bonus 28) The monster species that spawned more often: mooncalf (freq bonus 12) The monster species that spawned more often: inertia patch (freq bonus 12) The monster species that spawned more often: umbreon (freq bonus 12) The monster species that spawned more often: mylings (freq bonus 6) The monster species that spawned more often: acidic stalk (freq bonus 5) The monster species that spawned more often: hidden patch (freq bonus 30) The monster species that spawned more often: thresher (freq bonus 5) The monster species that spawned more often: white mold (freq bonus 9) The monster species that spawned more often: large newt (freq bonus 10) The monster species that spawned more often: %s secret car (freq bonus 10) The monster species that spawned more often: clock colony (freq bonus 6) The monster species that spawned more often: Skylla (freq bonus 11) The monster species that spawned more often: giant ebony ant (freq bonus 12) The monster species that spawned more often: giant pee-colored mouse (freq bonus 12) The monster species that spawned more often: thorn warp fungus (freq bonus 6) The monster species that spawned more often: ultra rust monster (freq bonus 20) The monster species that spawned more often: novel patch (freq bonus 7) The monster species that never randomly spawned: Natascha The monster species that never randomly spawned: hidden rutterkin The monster species that never randomly spawned: reston The monster species that never randomly spawned: actual monster generator The monster species that never randomly spawned: topaz fungus The monster species that never randomly spawned: nezeramon fighter The monster species that never randomly spawned: consumed fire boar The monster species that never randomly spawned: glare force patch The monster species that never randomly spawned: Patricia's steel-capped sandal The monster species that never randomly spawned: phaser force fungus The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 7) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 29) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 4) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 17) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 10) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 76) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 11) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 5) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 7) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 8) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 94) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 11) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 7) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 10) The RNG hath decreed that this item was always generated cursed: hiding (hidden tea) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: water walking boots (jungle boots) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 4) Next attribute increase check would have come at turn 6266 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 34 You were shock resistant You were magic-protected You leeched mana You had infravision You had 972 points of nutrition remaining You were stealthy You aggravated monsters You had a +4 damage bonus You were a werewolf You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 633% b - resist sleep 1 protect 0% 38% c - wizard lock 2 matter 0% 38% d - create monster 4 attack 0% 408% Techniques known in the end Name Level Status reinforce memory 10X LIMIT(0) vanish 10 R LIMIT(3313) appraisal 10 R LIMIT(0) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) draw energy 8X LIMIT(0) power surge 6X LIMIT(0) sigil of control 4X LIMIT(0) tinker 4 R LIMIT(0) disarm 1 O LIMIT(0) Voluntary challenges You eaten 40 times You eaten food with animal by-products 17 times You eaten meat 12 times You have communicated with the gods 61 times You prayed to the gods 1 time You hit with a wielded weapon 376 times You killed 232 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 2 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Skilled] (max Expert) (350 of 540) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (46 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Wizard) (326 of 540) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (24 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...