Janszobar, neutral male gnomish Wizard # # # ---------- ....@..... |....f.a.| -------- - [Janszobar the Evoker] St6 Dx14 Co5 In16 Wi6 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/650 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 22 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 70% Wand drop chance was reduced to 93% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 41% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16022 Monster spawn increase reached its maximum at turn 177702 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 128616 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: snake (freq bonus 2) The monster species that spawned more often: poison slime (freq bonus 8) The monster species that spawned more often: Olog-hai berserker (freq bonus 3) The monster species that spawned more often: glib monster (freq bonus 12) The monster species that spawned more often: uber pwnzor (freq bonus 8) The monster species that spawned more often: night sparrow (freq bonus 3) The monster species that spawned more often: sludge vortex (freq bonus 16) The monster species that spawned more often: elder fire elemental (freq bonus 6) The monster species that spawned more often: colorful force patch (freq bonus 6) The monster species that spawned more often: two of spades (freq bonus 10) The monster species that spawned more often: crazed goblin (freq bonus 14) The monster species that spawned more often: baby crocodile (freq bonus 12) The monster species that spawned more often: ice trove (freq bonus 6) The monster species that spawned more often: young adult cyan dragon (freq bonus 6) The monster species that spawned more often: Marvin (freq bonus 3) The monster species that spawned more often: giant red dragonfly (freq bonus 6) The monster species that spawned more often: kobold zombie (freq bonus 4) The monster species that spawned more often: petty rhumbat (freq bonus 5) The monster species that spawned more often: phaser stalk (freq bonus 8) The monster species that spawned more often: snore growth (freq bonus 4) The monster species that spawned more often: lightning bug (freq bonus 4) The monster species that never randomly spawned: acid grue The monster species that never randomly spawned: Woodland-elf The monster species that never randomly spawned: genetic engineer The monster species that never randomly spawned: orange warp fungus The monster species that never randomly spawned: migmatite horror The monster species that never randomly spawned: Officer Sergeant The monster species that never randomly spawned: crater growth The monster species that never randomly spawned: Frieza The monster species that never randomly spawned: shadow gazer The monster species that never randomly spawned: razor spine The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: ranseur (hilted polearm) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 16) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 34) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 19) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 4) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 4) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 12) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 21) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: robe (red robe) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this trap was always invisible: bullet trap The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 3) Next attribute increase check would have come at turn 62 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (408) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...