Janszobar, neutral male gnomish Wizard ------ --------- |..... `.......| |....`.....f:..| |...........@..| ----- ---------- [Janszobar the Evoker] St8 Dx7 Co15 In19 Wi7 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC10 MC3 Mov12 Xp1/0 Wt48/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 22 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 158 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 90% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 44% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23671 Monster spawn increase reached its maximum at turn 42004 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 373150 The monster class that cannot be genocided was elemental The monster class that was spawned more often: turret (freq bonus 12) The monster species that spawned more often: slimebesu (freq bonus 18) The monster species that spawned more often: mind spore (freq bonus 16) The monster species that spawned more often: Yamata no Orochi (freq bonus 28) The monster species that spawned more often: eldritch warp patch (freq bonus 28) The monster species that spawned more often: stygian fetish (freq bonus 28) The monster species that spawned more often: bewitched maia (freq bonus 28) The monster species that spawned more often: tapicoa pudding (freq bonus 13) The monster species that spawned more often: ferrous spore (freq bonus 14) The monster species that spawned more often: Sandra (freq bonus 13) The monster species that spawned more often: Baschdi Deathstrike (freq bonus 14) The monster species that spawned more often: twin noritta (freq bonus 15) The monster species that spawned more often: undead thalmor (freq bonus 16) The monster species that spawned more often: green glutton ghost (freq bonus 13) The monster species that spawned more often: radiant patch (freq bonus 28) The monster species that spawned more often: novel mushroom (freq bonus 36) The monster species that spawned more often: rhumbat (freq bonus 18) The monster species that spawned more often: sulfur spore (freq bonus 15) The monster species that spawned more often: living lecturn (freq bonus 30) The monster species that spawned more often: splashwater vortex (freq bonus 28) The monster species that spawned more often: Miki Onimaru (freq bonus 18) The monster species that never randomly spawned: ancient blue dragon The monster species that never randomly spawned: onanocter 3c The monster species that never randomly spawned: giant brown bat The monster species that never randomly spawned: water devil The monster species that never randomly spawned: epidote colony The monster species that never randomly spawned: fat bat The monster species that never randomly spawned: pit cobra The monster species that never randomly spawned: Katrin's high-heeled pump The monster species that never randomly spawned: black vulture The monster species that never randomly spawned: vacuum spore The RNG hath decreed that this item was never generated: saddle ((null)) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: cram ration ((null)) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 9) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 42) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 19) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 6) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 18) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 68) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 10) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 14) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 17) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 3) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 15) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 11) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 30) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 16) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: stethoscope ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this trap was always invisible: bear trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 5) Next attribute increase check would have come at turn 441 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1085) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...