Janszobar, neutral male gnomish Wizard ------ -------- |.............| |.............| |............@| .............f| |.............| --------------- [Janszobar the Evoker] St11 Dx11 Co18 In21 Wi11 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1550 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 103 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 92% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23931 Monster spawn increase reached its maximum at turn 44108 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 548964 The monster class that cannot be genocided was blob The monster class that was spawned more often: trapper or lurker above (freq bonus 4) The monster species that spawned more often: porter cursed fungus (freq bonus 12) The monster species that spawned more often: yellow patch (freq bonus 14) The monster species that spawned more often: topaz mold (freq bonus 20) The monster species that spawned more often: psion (freq bonus 8) The monster species that spawned more often: prayer book mimic (freq bonus 14) The monster species that spawned more often: quasit (freq bonus 10) The monster species that spawned more often: stone ooze (freq bonus 12) The monster species that spawned more often: pokemon (freq bonus 18) The monster species that spawned more often: blending nymphomaniac (freq bonus 6) The monster species that spawned more often: eastern rabbit (freq bonus 6) The monster species that spawned more often: penultimate kappa (freq bonus 6) The monster species that spawned more often: confusion monster (freq bonus 7) The monster species that spawned more often: blue nightmare (freq bonus 14) The monster species that spawned more often: Mina Majikina (freq bonus 14) The monster species that spawned more often: tome of destruction (freq bonus 7) The monster species that spawned more often: stiletto lover (freq bonus 6) The monster species that spawned more often: multicolor grue (freq bonus 12) The monster species that spawned more often: bronze dragon bat (freq bonus 10) The monster species that spawned more often: guardian beast (freq bonus 14) The monster species that spawned more often: gourmand ogre (freq bonus 6) The monster species that never randomly spawned: eye of doom The monster species that never randomly spawned: undead sexymate The monster species that never randomly spawned: nasty vortex The monster species that never randomly spawned: ethereal trove The monster species that never randomly spawned: large pseudodragon The monster species that never randomly spawned: cleaved zombie The monster species that never randomly spawned: evasive fox The monster species that never randomly spawned: chimaera The monster species that never randomly spawned: Yog-Sothoth, the All-in-One The monster species that never randomly spawned: doda The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 29) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 7) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 13) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 65) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 6) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 88) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 2) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 19) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 3) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (unexpected) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: elemental trap (freq bonus 3) Next attribute increase check would have come at turn 841 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (591) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...