Janszobar, neutral male gnomish Wizard -- -------- +.........| |.......f@| ..........| ----------- [Janszobar the Evoker] St10 Dx16 Co12 In14 Wi6 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC7 MC3 Mov12 Xp1/0 Wt49/1200 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 116 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 27 Monsters only dropped their musable items with 33% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 67% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 86% Monster death drops spawned with only 68% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62400 Monster spawn increase reached its maximum at turn 84441 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2189388 The monster class that cannot be genocided was snake The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: myu (freq bonus 4) The monster species that spawned more often: glibbery trove (freq bonus 4) The monster species that spawned more often: petty statue gargoyle (freq bonus 12) The monster species that spawned more often: sleep trove (freq bonus 8) The monster species that spawned more often: stone devil (freq bonus 10) The monster species that spawned more often: alien from mars (freq bonus 6) The monster species that spawned more often: toxic force patch (freq bonus 3) The monster species that spawned more often: gold mimic (freq bonus 8) The monster species that spawned more often: azure force fungus (freq bonus 10) The monster species that spawned more often: sensei colony lichen (freq bonus 4) The monster species that spawned more often: Simon Belmont (freq bonus 8) The monster species that spawned more often: powergas turret (freq bonus 14) The monster species that spawned more often: petty bearded devil (freq bonus 8) The monster species that spawned more often: spawn camper (freq bonus 8) The monster species that spawned more often: toxic force patch (freq bonus 4) The monster species that spawned more often: whirling hatchet (freq bonus 4) The monster species that spawned more often: joy spike mage (freq bonus 4) The monster species that spawned more often: lower gnome priest (freq bonus 16) The monster species that spawned more often: hobbit on crack (freq bonus 7) The monster species that spawned more often: brownie (freq bonus 4) The monster species that never randomly spawned: dust giant The monster species that never randomly spawned: snap-dragon-fly The monster species that never randomly spawned: otyugh The monster species that never randomly spawned: dread troll The monster species that never randomly spawned: air eye The monster species that never randomly spawned: eleven-tentacle hententmon The monster species that never randomly spawned: Ubbo-Sathla, the Unbegotten Source The monster species that never randomly spawned: platinum growth The monster species that never randomly spawned: greater enemy cube jelly The monster species that never randomly spawned: gray unicorn foal The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 14) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 12) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 6) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 9) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 5) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 16) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 8) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 3) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: ruffled shirt ((null)) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: scent trap (freq bonus 2) Next attribute increase check would have come at turn 440 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (257) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...