Janszobar, neutral male gnomish Wizard --.--.---- .$.f.....| |.@......| |........# ---------- [Janszobar the Evoker] St6 Dx6 Co10 In11 Wi11 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC10 MC3 Mov12 Xp1/0 Wt49/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Gem identification only worked 100 times out of 114 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 68% Potion drop chance was reduced to 79% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37376 Monster spawn increase reached its maximum at turn 132976 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 915297 The monster class that cannot be genocided was lizard The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: petty rattlesnake (freq bonus 8) The monster species that spawned more often: fourteen-headed hydra (freq bonus 2) The monster species that spawned more often: mind mold (freq bonus 2) The monster species that spawned more often: Marie's hugging boot (freq bonus 4) The monster species that spawned more often: petty pink sentai (freq bonus 3) The monster species that spawned more often: poison wolf (freq bonus 3) The monster species that spawned more often: Mirko (freq bonus 3) The monster species that spawned more often: armored trapper (freq bonus 3) The monster species that spawned more often: royal guardian (freq bonus 24) The monster species that spawned more often: gnome (freq bonus 20) The monster species that spawned more often: pygmy warrior blowdart (freq bonus 6) The monster species that spawned more often: bouncing mine (freq bonus 3) The monster species that spawned more often: blue lizard (freq bonus 4) The monster species that spawned more often: foretosu (freq bonus 2) The monster species that spawned more often: giant urchin (freq bonus 4) The monster species that spawned more often: leading orc-captain (freq bonus 12) The monster species that spawned more often: arcadian avenger (freq bonus 2) The monster species that spawned more often: illiterate from the hunger games (freq bonus 4) The monster species that spawned more often: Naga Raja (freq bonus 10) The monster species that spawned more often: animated leather peep-toe (freq bonus 3) The monster species that never randomly spawned: nexus turret The monster species that never randomly spawned: expert light wall The monster species that never randomly spawned: forest giant The monster species that never randomly spawned: demilich The monster species that never randomly spawned: heavy troopa The monster species that never randomly spawned: gnoll gangster The monster species that never randomly spawned: abnormal warp fungus The monster species that never randomly spawned: threshold mold The monster species that never randomly spawned: ossium animatum The monster species that never randomly spawned: horn drill turret The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: stone of permanence (gray) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: spirit thrower ((null)) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 89) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 20) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 24) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 19) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 18) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 3) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 4) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 5) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 72) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 2) Next attribute increase check would have come at turn 183 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (568) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...