Janszobar, neutral male gnomish Wizard ---- -----...----- ....@.......| |....f......| |...........| -----...----- +--- [Janszobar the Evoker] St6 Dx18 Co8 In17 Wi6 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC5 MC3 Mov12 Xp1/0 Wt49/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 157 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 87% chance Wand drop chance was reduced to 53% Amulet drop chance was reduced to 89% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26952 Monster spawn increase reached its maximum at turn 99842 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1644868 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: clay-soldier (freq bonus 8) The monster species that spawned more often: porter deactivator vortex (freq bonus 4) The monster species that spawned more often: blank stalk (freq bonus 32) The monster species that spawned more often: glowing eye (freq bonus 7) The monster species that spawned more often: squeaker (freq bonus 10) The monster species that spawned more often: ancient pharao (freq bonus 4) The monster species that spawned more often: elder gazer (freq bonus 4) The monster species that spawned more often: pink unicorn (freq bonus 7) The monster species that spawned more often: vanship (freq bonus 4) The monster species that spawned more often: picture dragon (freq bonus 10) The monster species that spawned more often: leech (freq bonus 8) The monster species that spawned more often: trap mushroom (freq bonus 24) The monster species that spawned more often: millipede (freq bonus 9) The monster species that spawned more often: grunthack horror (freq bonus 5) The monster species that spawned more often: petty battle girl (freq bonus 4) The monster species that spawned more often: swamp lizard (freq bonus 3) The monster species that spawned more often: razorfin fish (freq bonus 20) The monster species that spawned more often: spooky portrait (freq bonus 4) The monster species that spawned more often: glare force patch (freq bonus 8) The monster species that spawned more often: dung worm (freq bonus 5) The monster species that never randomly spawned: rebel giant The monster species that never randomly spawned: elona girl The monster species that never randomly spawned: cocoon imp The monster species that never randomly spawned: crystal spore The monster species that never randomly spawned: Annemarie's girl shoe The monster species that never randomly spawned: Olog-hai cleric The monster species that never randomly spawned: mirror force fungus The monster species that never randomly spawned: yakuza The monster species that never randomly spawned: onsokumaru The monster species that never randomly spawned: vampire blender The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 16) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 6) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 34) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 50) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 17) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 81) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 110) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 5) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 9) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 4) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 7) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 11) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 88) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: glyph of protection (freq bonus 8) Next attribute increase check would have come at turn 3391 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (547) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...