Janszobar, neutral male gnomish Wizard ------- |..{((- |..f(:| |.@.... ------- [Janszobar the Evoker] St7 Dx14 Co13 In14 Wi5 Ch7 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw28(28) AC10 MC0 Mov12 Xp1/0 Wt45/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 183 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 199 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 74% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 66% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 94810 Monster spawn increase reached its maximum at turn 119365 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 402938 The monster class that cannot be genocided was ghost The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 3) The monster color that was spawned more often: bright cyan (freq bonus 2) The monster species that spawned more often: garo master (freq bonus 16) The monster species that spawned more often: cursing eye (freq bonus 5) The monster species that spawned more often: buzzing nymph (freq bonus 14) The monster species that spawned more often: para turret (freq bonus 6) The monster species that spawned more often: bacterioid turret (freq bonus 4) The monster species that spawned more often: Rame Duck (freq bonus 14) The monster species that spawned more often: Katrin's combat boot (freq bonus 12) The monster species that spawned more often: blue spore (freq bonus 6) The monster species that spawned more often: visor sewer rat (freq bonus 5) The monster species that spawned more often: flying guy (freq bonus 7) The monster species that spawned more often: Ronja's block-heeled combat boot (freq bonus 7) The monster species that spawned more often: gnoll thief (freq bonus 8) The monster species that spawned more often: diamond golem (freq bonus 5) The monster species that spawned more often: sky dragon (freq bonus 4) The monster species that spawned more often: giant white jellyfish (freq bonus 4) The monster species that spawned more often: acheri (freq bonus 21) The monster species that spawned more often: urdar on crack (freq bonus 12) The monster species that spawned more often: hi-speed automaton (freq bonus 4) The monster species that spawned more often: master lichen (freq bonus 4) The monster species that spawned more often: The Hugging Topmodel (freq bonus 10) The monster species that never randomly spawned: bull The monster species that never randomly spawned: eldritch fungus The monster species that never randomly spawned: star-spawn of Cthulhu The monster species that never randomly spawned: diver troll The monster species that never randomly spawned: haunted teapot The monster species that never randomly spawned: Lord Bademon The monster species that never randomly spawned: gnome lord The monster species that never randomly spawned: hidden bat The monster species that never randomly spawned: water growth The monster species that never randomly spawned: petty scarecrow The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 21) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 7) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 11) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 19) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 40) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 20) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 8) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 12) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 6) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 47) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 7) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this item was always generated cursed: boots of displacement (hugging boots) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 2) Next attribute increase check would have come at turn 571 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (231) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...