Janszobar, neutral male gnomish Wizard f.. .@. ... [Janszobar the Evoker] St5 Dx11 Co9 In18 Wi5 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 195 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 30% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 84% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 54% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24665 Monster spawn increase reached its maximum at turn 63700 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 296868 The monster class that cannot be genocided was naga The monster class that was spawned more often: jelly (freq bonus 4) The monster species that spawned more often: starmie (freq bonus 12) The monster species that spawned more often: sucker colony (freq bonus 11) The monster species that spawned more often: The Jade Dragon (freq bonus 5) The monster species that spawned more often: scramper (freq bonus 12) The monster species that spawned more often: hell temptress (freq bonus 5) The monster species that spawned more often: Azathoth, the Daemon Sultan (freq bonus 6) The monster species that spawned more often: beige force fungus (freq bonus 11) The monster species that spawned more often: clay statue (freq bonus 8) The monster species that spawned more often: silver fox (freq bonus 20) The monster species that spawned more often: hell idiot (freq bonus 24) The monster species that spawned more often: Wendy's sexy leather pump (freq bonus 20) The monster species that spawned more often: Johanetta (freq bonus 9) The monster species that spawned more often: octarine warp fungus (freq bonus 14) The monster species that spawned more often: Santa Claus (freq bonus 8) The monster species that spawned more often: zombocat (freq bonus 5) The monster species that spawned more often: giant chameleon (freq bonus 12) The monster species that spawned more often: death lich (freq bonus 6) The monster species that spawned more often: toxic wasp (freq bonus 10) The monster species that spawned more often: Madeleine (freq bonus 12) The monster species that spawned more often: vice (freq bonus 8) The monster species that never randomly spawned: rotated one The monster species that never randomly spawned: grandmaster newt The monster species that never randomly spawned: analgesic fungus The monster species that never randomly spawned: torment worm The monster species that never randomly spawned: onsokumaru The monster species that never randomly spawned: undead elph The monster species that never randomly spawned: thorn rat The monster species that never randomly spawned: selenite sustenance engine The monster species that never randomly spawned: marsupilami The monster species that never randomly spawned: camine spider The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 60) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 6) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 10) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 16) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 17) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 25) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 38) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 2) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 10) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 8) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 9) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 4) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 10) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 11) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: amulet of warp dimension (hazy) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: fumbling trap (freq bonus 15) Next attribute increase check would have come at turn 2036 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (179) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...