Janszobar, neutral male gnomish Wizard -------- |......| |.$..f.| -...@..| -+------ [Janszobar the Evoker] St5 Dx11 Co9 In17 Wi6 Ch3 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 186 Ring identification only worked 4 times out of 11 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 543 Tool identification only worked 5 times out of 6 Book drop chance was reduced to 97% Wand drop chance was reduced to 91% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 61% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31670 Monster spawn increase reached its maximum at turn 37407 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1183011 The monster class that cannot be genocided was wraith The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: scorched snake (freq bonus 4) The monster species that spawned more often: Anastasia's sneaker (freq bonus 3) The monster species that spawned more often: phaser spore (freq bonus 3) The monster species that spawned more often: enclave stormtrooper (freq bonus 10) The monster species that spawned more often: dark mushroom patch (freq bonus 4) The monster species that spawned more often: blink warp fungus (freq bonus 18) The monster species that spawned more often: ferrous fungus (freq bonus 6) The monster species that spawned more often: charging kindness (freq bonus 18) The monster species that spawned more often: sue fungus (freq bonus 8) The monster species that spawned more often: onix (freq bonus 18) The monster species that spawned more often: river goblin (freq bonus 12) The monster species that spawned more often: blowup doll (freq bonus 4) The monster species that spawned more often: great ethereal wyrm (freq bonus 3) The monster species that spawned more often: camper asshole (freq bonus 4) The monster species that spawned more often: It (freq bonus 8) The monster species that spawned more often: vampire mage (freq bonus 4) The monster species that spawned more often: envenomed lady (freq bonus 8) The monster species that spawned more often: Deidara of Akatsuki (freq bonus 12) The monster species that spawned more often: goblin (freq bonus 14) The monster species that spawned more often: Sing's plateau boot (freq bonus 6) The monster species that never randomly spawned: Sofia The monster species that never randomly spawned: giant yellow jellyfish The monster species that never randomly spawned: singing sand The monster species that never randomly spawned: stone devil The monster species that never randomly spawned: irresistible warp patch The monster species that never randomly spawned: crunchy force fungus The monster species that never randomly spawned: multicolor grue The monster species that never randomly spawned: barracuda The monster species that never randomly spawned: paladin The monster species that never randomly spawned: two-tentacle hententmon The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 13) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 12) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 13) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 31) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 10) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 16) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 6) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 2) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 13) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 6) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this trap was always invisible: falling tub trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 8) Next attribute increase check would have come at turn 841 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (465) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...