Janszobar, neutral male gnomish Wizard ------#- |......+ ...@...| |..f...| -..$...| -----.-- [Janszobar the Evoker] St7 Dx6 Co8 In14 Wi10 Ch3 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC10 MC3 Mov12 Xp1/0 Wt48/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 20 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 73% Potion drop chance was reduced to 93% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15506 Monster spawn increase reached its maximum at turn 96697 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1188062 The monster class that cannot be genocided was turret The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: goals goblin (freq bonus 8) The monster species that spawned more often: super-old purple dragon (freq bonus 20) The monster species that spawned more often: Inspector Kaptain (freq bonus 3) The monster species that spawned more often: stygian doll shaman (freq bonus 10) The monster species that spawned more often: Jumbo the Elephant (freq bonus 2) The monster species that spawned more often: lesser wall monster (freq bonus 8) The monster species that spawned more often: Thoth Amun (freq bonus 2) The monster species that spawned more often: Sophie (freq bonus 3) The monster species that spawned more often: sucker force fungus (freq bonus 8) The monster species that spawned more often: bramble growth (freq bonus 4) The monster species that spawned more often: drone growth (freq bonus 4) The monster species that spawned more often: barbazu (freq bonus 14) The monster species that spawned more often: Center of All (freq bonus 2) The monster species that spawned more often: ultra elemental (freq bonus 6) The monster species that spawned more often: psychic monster (freq bonus 10) The monster species that spawned more often: centaur prince (freq bonus 4) The monster species that spawned more often: Kraken, the Fiend of Water (freq bonus 10) The monster species that spawned more often: sea dragon (freq bonus 12) The monster species that spawned more often: crystal ooze (freq bonus 4) The monster species that spawned more often: river stalker (freq bonus 3) The monster species that never randomly spawned: petty mountain nymph The monster species that never randomly spawned: watch leader The monster species that never randomly spawned: Baalphegor The monster species that never randomly spawned: capuchin monkey The monster species that never randomly spawned: hell cop The monster species that never randomly spawned: ballas The monster species that never randomly spawned: thorn growth The monster species that never randomly spawned: orc-captain The monster species that never randomly spawned: real vibration hound The monster species that never randomly spawned: telephoning ball dragon The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 63) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 67) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 6) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 17) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 8) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 4) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 9) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 7) Next attribute increase check would have come at turn 518 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (371) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...