Janszobar, neutral male gnomish Wizard --f- |@.| |..| |{.| ."| |.$| ---- [Janszobar the Evoker] St14 Dx9 Co16 In14 Wi6 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/1600 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 101 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 213 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 92% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 91% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34110 Monster spawn increase reached its maximum at turn 60606 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 177040 The monster class that cannot be genocided was elemental The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: pile of platinum coins (freq bonus 10) The monster species that spawned more often: cook (freq bonus 24) The monster species that spawned more often: hard blue jelly (freq bonus 6) The monster species that spawned more often: black naga hatchling (freq bonus 4) The monster species that spawned more often: egyptian pope (freq bonus 4) The monster species that spawned more often: wild woman (freq bonus 12) The monster species that spawned more often: big flying baby (freq bonus 48) The monster species that spawned more often: firefighter (freq bonus 3) The monster species that spawned more often: lavender fungus (freq bonus 3) The monster species that spawned more often: servitor of the outer gods (freq bonus 5) The monster species that spawned more often: squeezer (freq bonus 10) The monster species that spawned more often: vitality trove (freq bonus 12) The monster species that spawned more often: spike fungus (freq bonus 8) The monster species that spawned more often: potion mimic (freq bonus 12) The monster species that spawned more often: money transporter (freq bonus 4) The monster species that spawned more often: giant blue dragonfly (freq bonus 7) The monster species that spawned more often: slimy growth (freq bonus 14) The monster species that spawned more often: carnivorous gel (freq bonus 3) The monster species that spawned more often: ewok (freq bonus 4) The monster species that spawned more often: electric giant (freq bonus 6) The monster species that never randomly spawned: octarine mushroom The monster species that never randomly spawned: grotesque gremlin The monster species that never randomly spawned: evasive rifleman The monster species that never randomly spawned: porter block spore The monster species that never randomly spawned: evil mage The monster species that never randomly spawned: baal tentacle The monster species that never randomly spawned: gargantuan rat The monster species that never randomly spawned: leech The monster species that never randomly spawned: barracuda The monster species that never randomly spawned: master punisher The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 39) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 13) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 30) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 8) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 37) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 2) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 35) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this item was always generated cursed: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was always generated cursed: elven sickle ((null)) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: acidpool (freq bonus 2) Next attribute increase check would have come at turn 1048 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1172) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...