Janszobar, neutral male gnomish Wizard ----- ---- #.@......| |...f$..... . |....#....| ----------- [Janszobar the Evoker] St8 Dx15 Co17 In18 Wi8 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC8 MC3 Mov12 Xp1/0 Wt48/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 66% Wand drop chance was reduced to 77% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54519 Monster spawn increase reached its maximum at turn 76035 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1844843 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: bobcat (freq bonus 4) The monster species that spawned more often: huge girl (freq bonus 4) The monster species that spawned more often: freezer mimic (freq bonus 4) The monster species that spawned more often: Obox-ob (freq bonus 2) The monster species that spawned more often: zombocat (freq bonus 4) The monster species that spawned more often: Uniform Kriminologist (freq bonus 4) The monster species that spawned more often: blister patch (freq bonus 4) The monster species that spawned more often: deceiving warp fungus (freq bonus 14) The monster species that spawned more often: lamia (freq bonus 6) The monster species that spawned more often: gladiator (freq bonus 5) The monster species that spawned more often: white harpy (freq bonus 20) The monster species that spawned more often: super trapdoor spider (freq bonus 8) The monster species that spawned more often: numb trove (freq bonus 8) The monster species that spawned more often: goblin pyro (freq bonus 2) The monster species that spawned more often: metallic yellow centipede (freq bonus 4) The monster species that spawned more often: porter manticore (freq bonus 8) The monster species that spawned more often: injured potato (freq bonus 24) The monster species that spawned more often: obsidian snake-woman (freq bonus 3) The monster species that spawned more often: priestess of Ghaunadaur (freq bonus 6) The monster species that spawned more often: Mizuki Rashoujin (freq bonus 12) The monster species that never randomly spawned: taker spore The monster species that never randomly spawned: cheater wolf The monster species that never randomly spawned: hobbit veteran The monster species that never randomly spawned: undead swarm mimic The monster species that never randomly spawned: Vargo, Tyrant of Fire The monster species that never randomly spawned: bloody lawyer The monster species that never randomly spawned: leprechaun The monster species that never randomly spawned: adult deep dragon The monster species that never randomly spawned: war asshole The monster species that never randomly spawned: spotted mushroom patch The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: starvation stone (gray) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 36) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 3) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 7) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 20) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 175) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 3) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 4) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 11) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 8) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 4) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 53) The RNG hath decreed that this item was always generated cursed: aquamarine (green) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this trap was always invisible: sudden confusion trap The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 3) Next attribute increase check would have come at turn 118 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (204) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...