Janszobar, neutral male gnomish Wizard ----+------- |..........| |......r...| |.......rf@| +..........| |..........| |..........| ------------ [Janszobar the Evoker] St11 Dx14 Co14 In17 Wi4 Ch10 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt32/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 18 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 184 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 91% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 51% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29201 Monster spawn increase reached its maximum at turn 72210 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 133824 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: apelike creature (freq bonus 2) The monster color that was spawned more often: green (freq bonus 1) The monster species that spawned more often: rust piercer (freq bonus 5) The monster species that spawned more often: novice light wall (freq bonus 14) The monster species that spawned more often: flaming sphere (freq bonus 6) The monster species that spawned more often: guardian o' the forest (freq bonus 6) The monster species that spawned more often: colorless spore (freq bonus 3) The monster species that spawned more often: Black Mariah (freq bonus 12) The monster species that spawned more often: nightmare troll (freq bonus 12) The monster species that spawned more often: flying demilich (freq bonus 32) The monster species that spawned more often: skater woman (freq bonus 4) The monster species that spawned more often: giant armor trove (freq bonus 6) The monster species that spawned more often: Walker (freq bonus 10) The monster species that spawned more often: desert growth (freq bonus 4) The monster species that spawned more often: blink force fungus (freq bonus 3) The monster species that spawned more often: Mister Greenly (freq bonus 6) The monster species that spawned more often: Nazgul (freq bonus 12) The monster species that spawned more often: aetheroi (freq bonus 8) The monster species that spawned more often: doraemon (freq bonus 8) The monster species that spawned more often: blue colony (freq bonus 10) The monster species that spawned more often: undead pokemon (freq bonus 7) The monster species that spawned more often: eternity engine (freq bonus 3) The monster species that never randomly spawned: Yagyu Jubei-Chan The monster species that never randomly spawned: female samurai The monster species that never randomly spawned: writhing mass of primal chaos The monster species that never randomly spawned: orange growth The monster species that never randomly spawned: freemason initiate The monster species that never randomly spawned: undead patch The monster species that never randomly spawned: dust giant The monster species that never randomly spawned: sticky colony The monster species that never randomly spawned: giant error The monster species that never randomly spawned: spider globe The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 12) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 15) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 39) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 3) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 43) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 17) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 2) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 9) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 71) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this trap was always invisible: loudspeaker The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 1) Next attribute increase check would have come at turn 1198 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (272) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...