Janszobar, neutral male gnomish Wizard -------- .......| |......| |......| |......| |...@f.| |....(.| |...{..| -------- [Janszobar the Evoker] St10 Dx14 Co11 In9 Wi8 Ch13 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 18 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 116 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 95% Potion drop chance was reduced to 92% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39630 Monster spawn increase reached its maximum at turn 121830 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2591858 The monster class that cannot be genocided was worm The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: nether idiot (freq bonus 6) The monster species that spawned more often: wax golem (freq bonus 14) The monster species that spawned more often: 4chan horse (freq bonus 4) The monster species that spawned more often: Hilda's lady pump (freq bonus 14) The monster species that spawned more often: Olog-hai cleric (freq bonus 3) The monster species that spawned more often: wimp-imp (freq bonus 10) The monster species that spawned more often: dark gray spore (freq bonus 4) The monster species that spawned more often: purple jelly (freq bonus 3) The monster species that spawned more often: fake mold (freq bonus 10) The monster species that spawned more often: quarterback tortoise (freq bonus 4) The monster species that spawned more often: porter black unicorn (freq bonus 4) The monster species that spawned more often: beige mold (freq bonus 6) The monster species that spawned more often: Sound Impacts (freq bonus 3) The monster species that spawned more often: goblin dart-thrower (freq bonus 20) The monster species that spawned more often: ice wall (freq bonus 4) The monster species that spawned more often: giant phasing spider (freq bonus 8) The monster species that spawned more often: drey elf (freq bonus 6) The monster species that spawned more often: baby platinum dragon (freq bonus 4) The monster species that spawned more often: null (freq bonus 11) The monster species that spawned more often: kakuna (freq bonus 8) The monster species that never randomly spawned: giant blue dragonfly The monster species that never randomly spawned: furious warp patch The monster species that never randomly spawned: real plasma hound The monster species that never randomly spawned: pesky devilfish The monster species that never randomly spawned: ogre berserker The monster species that never randomly spawned: Chaugnar Faugn, Horror from the Hills The monster species that never randomly spawned: tear growth The monster species that never randomly spawned: scarab beetle The monster species that never randomly spawned: petty rattlesnake The monster species that never randomly spawned: imperial The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 8) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 41) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 14) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 79) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 8) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 4) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 2) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 5) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 3) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 4) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 15) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 11) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 14) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: wishing (TRICK 13) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 14) Next attribute increase check would have come at turn 323 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (162) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...