Janszobar, neutral male gnomish Wizard ---.- ....| |...| ..@f| ----- [Janszobar the Evoker] St9 Dx8 Co14 In18 Wi5 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 315 Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 6 Ring drop chance was reduced to 74% Wand drop chance was reduced to 93% Potion drop chance was reduced to 83% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35467 Monster spawn increase reached its maximum at turn 61932 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 778687 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: mana growth (freq bonus 4) The monster species that spawned more often: green patch (freq bonus 6) The monster species that spawned more often: experienced spirit (freq bonus 8) The monster species that spawned more often: arctic fern spore (freq bonus 8) The monster species that spawned more often: translucent warp fungus (freq bonus 3) The monster species that spawned more often: creeping diamond gems (freq bonus 3) The monster species that spawned more often: vulnerator gnome (freq bonus 8) The monster species that spawned more often: grass giant (freq bonus 4) The monster species that spawned more often: kagero cuttie (freq bonus 6) The monster species that spawned more often: prayer book permamimic (freq bonus 4) The monster species that spawned more often: undead warp patch (freq bonus 12) The monster species that spawned more often: hobbit thief (freq bonus 16) The monster species that spawned more often: persian lady (freq bonus 6) The monster species that spawned more often: ghost mage (freq bonus 8) The monster species that spawned more often: spore mold (freq bonus 7) The monster species that spawned more often: Dr. Munoz (freq bonus 8) The monster species that spawned more often: Micha (freq bonus 4) The monster species that spawned more often: flame lord (freq bonus 20) The monster species that spawned more often: cheater (freq bonus 12) The monster species that spawned more often: Jasieen (freq bonus 9) The monster species that never randomly spawned: Mister Blackman The monster species that never randomly spawned: ore-colony lichen The monster species that never randomly spawned: baby domestic dragon The monster species that never randomly spawned: egyptian pharao The monster species that never randomly spawned: soft fungus The monster species that never randomly spawned: brass golem The monster species that never randomly spawned: lilac fungus The monster species that never randomly spawned: giant brown bat The monster species that never randomly spawned: Dan Hibiki The monster species that never randomly spawned: purple crocodile The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 14) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 5) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 4) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 3) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 10) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 5) Next attribute increase check would have come at turn 253 Strength training was 0 Dexterity training was 0 Wisdom training was 4 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (240) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...