Janszobar, neutral male gnomish Wizard ---------- |...(....| ......@f.| |........| -- ------- [Janszobar the Evoker] St7 Dx7 Co12 In10 Wi9 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC10 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 74% Wand drop chance was reduced to 84% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 36121 Monster spawn increase reached its maximum at turn 45389 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 537490 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: morlock (freq bonus 3) The monster species that spawned more often: %s secret car (freq bonus 4) The monster species that spawned more often: Heike's hugging boot (freq bonus 6) The monster species that spawned more often: Conse (freq bonus 4) The monster species that spawned more often: werepanther (freq bonus 10) The monster species that spawned more often: The Sweet High-Heel-Loving Asian Girl (freq bonus 6) The monster species that spawned more often: cursed spirit (freq bonus 5) The monster species that spawned more often: mail worm (freq bonus 2) The monster species that spawned more often: white monster (freq bonus 2) The monster species that spawned more often: Gridin (freq bonus 10) The monster species that spawned more often: master blaster (freq bonus 2) The monster species that spawned more often: dark colony (freq bonus 12) The monster species that spawned more often: Cray (freq bonus 12) The monster species that spawned more often: scorching archer (freq bonus 4) The monster species that spawned more often: unexpected nymph (freq bonus 16) The monster species that spawned more often: large newt (freq bonus 4) The monster species that spawned more often: stronger turret (freq bonus 3) The monster species that spawned more often: baby domestic dragon (freq bonus 5) The monster species that spawned more often: large weasel (freq bonus 12) The monster species that spawned more often: vampire dazzler (freq bonus 3) The monster species that never randomly spawned: black bear The monster species that never randomly spawned: sepia warp patch The monster species that never randomly spawned: aquatic hound The monster species that never randomly spawned: morbid mirror The monster species that never randomly spawned: ring trove The monster species that never randomly spawned: shadow wyrm The monster species that never randomly spawned: ore couatl The monster species that never randomly spawned: gnome rogue The monster species that never randomly spawned: twen The monster species that never randomly spawned: x3 jelly The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: light (VERR YED HORRE) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: ice beam (nebulous) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 3) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 8) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 29) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 17) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 16) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 26) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 7) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 11) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 2) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 13) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 8) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 48) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 5) Next attribute increase check would have come at turn 781 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (39) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...