Janszobar, neutral male gnomish Wizard --------- .$......+ |.......| ........| |........ |.|.f@.(| |........ ----.---- [Janszobar the Evoker] St9 Dx15 Co11 In14 Wi10 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC8 MC3 Mov12 Xp1/0 Wt49/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 40 Tool identification only worked 5 times out of 8 Wand drop chance was reduced to 83% Amulet drop chance was reduced to 65% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45816 Monster spawn increase reached its maximum at turn 64542 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 879520 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: major demon (freq bonus 2) The monster species that spawned more often: Marvin (freq bonus 4) The monster species that spawned more often: plasma colony (freq bonus 18) The monster species that spawned more often: dwarf thief (freq bonus 8) The monster species that spawned more often: x3 jelly (freq bonus 8) The monster species that spawned more often: german sniper (freq bonus 6) The monster species that spawned more often: giant frog (freq bonus 4) The monster species that spawned more often: cutpurse (freq bonus 4) The monster species that spawned more often: very old sky dragon (freq bonus 8) The monster species that spawned more often: huorn (freq bonus 18) The monster species that spawned more often: snow king (freq bonus 6) The monster species that spawned more often: armored trapper (freq bonus 3) The monster species that spawned more often: dream spore (freq bonus 3) The monster species that spawned more often: The Smith (freq bonus 3) The monster species that spawned more often: watcher geist (freq bonus 6) The monster species that spawned more often: adult sky dragon (freq bonus 12) The monster species that spawned more often: difficult sword fighter (freq bonus 5) The monster species that spawned more often: killer whale (freq bonus 22) The monster species that spawned more often: suxxor permamimic (freq bonus 3) The monster species that spawned more often: xaren (freq bonus 4) The monster species that spawned more often: windscreen cleaner (freq bonus 3) The monster species that never randomly spawned: karmic fungus The monster species that never randomly spawned: secluded mold The monster species that never randomly spawned: Tsathoggua, the Sleeper of N'kai The monster species that never randomly spawned: racoon dog The monster species that never randomly spawned: waterspout The monster species that never randomly spawned: worm that walks The monster species that never randomly spawned: Antimatter Kommissioner The monster species that never randomly spawned: stone jelly The monster species that never randomly spawned: stone giant The monster species that never randomly spawned: charcoal spore The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: yellow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 14) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 13) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 19) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 19) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 8) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 20) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 9) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 13) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 8) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 4) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 2) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 3) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 26) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this item was always generated cursed: dented pot ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of safeguard (orange gloves) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 1) Next attribute increase check would have come at turn 542 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (381) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...