Janszobar, neutral male gnomish Wizard ---------------- |..f........$..| |}@..}.........| |....[.......... |}.}...........| ----------- ---- [Janszobar the Evoker] St13 Dx16 Co17 In24 Wi8 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC7 MC3 Mov12 Xp1/0 Wt48/1600 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 72 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 195 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 14% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 96% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27333 Monster spawn increase reached its maximum at turn 87853 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 776446 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: megaspore (freq bonus 10) The monster species that spawned more often: brown mushroom patch (freq bonus 3) The monster species that spawned more often: water archer (freq bonus 14) The monster species that spawned more often: disenchanter stalk (freq bonus 10) The monster species that spawned more often: thick jackal (freq bonus 6) The monster species that spawned more often: quantum statistical mechanic (freq bonus 5) The monster species that spawned more often: Fanny's brand-new sneaker (freq bonus 5) The monster species that spawned more often: fake force patch (freq bonus 6) The monster species that spawned more often: baby wyvern (freq bonus 3) The monster species that spawned more often: chasing soldier ant (freq bonus 9) The monster species that spawned more often: spirit baboon (freq bonus 4) The monster species that spawned more often: spectral killer (freq bonus 6) The monster species that spawned more often: gigantic mind flayer (freq bonus 14) The monster species that spawned more often: monk (freq bonus 20) The monster species that spawned more often: colluded mushroom (freq bonus 4) The monster species that spawned more often: werepiercer (freq bonus 8) The monster species that spawned more often: unattractive whore (freq bonus 4) The monster species that spawned more often: suxxor permamimic (freq bonus 5) The monster species that spawned more often: sand bug (freq bonus 8) The monster species that spawned more often: dark young (freq bonus 16) The monster species that never randomly spawned: fazor rubber The monster species that never randomly spawned: water naga The monster species that never randomly spawned: petty roast culf The monster species that never randomly spawned: tasmanian zombie The monster species that never randomly spawned: barricade The monster species that never randomly spawned: elder elementalist The monster species that never randomly spawned: Janina The monster species that never randomly spawned: Amelje's sandal The monster species that never randomly spawned: topaz stalk The monster species that never randomly spawned: digging nymph The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was never generated: morganite (pink) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 7) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 19) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 3) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 12) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 22) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 16) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 11) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 4) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 3) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 8) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this trap was always invisible: fear trap The RNG hath decreed that this trap was generated more often: captcha trap (freq bonus 4) Next attribute increase check would have come at turn 320 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (394) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...