Janszobar, neutral male gnomish Wizard ----- |.f@| +...| |...| ----- [Janszobar the Evoker] St12 Dx17 Co20 In16 Wi11 Ch12 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC6 MC3 Mov12 Xp1/0 Wt48/1700 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 135 Wand drop chance was reduced to 98% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 89% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20357 Monster spawn increase reached its maximum at turn 47240 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 8732953 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: creeping silver coins (freq bonus 6) The monster species that spawned more often: greater rotting quylthulg (freq bonus 3) The monster species that spawned more often: undead mummy (freq bonus 4) The monster species that spawned more often: ice statue (freq bonus 2) The monster species that spawned more often: anthrazite patch (freq bonus 4) The monster species that spawned more often: Inuki (freq bonus 5) The monster species that spawned more often: colorful fungus (freq bonus 6) The monster species that spawned more often: mountain ogre (freq bonus 20) The monster species that spawned more often: Banisher (freq bonus 4) The monster species that spawned more often: Anne's sneaker (freq bonus 8) The monster species that spawned more often: acid-tripper (freq bonus 6) The monster species that spawned more often: bluish beetle (freq bonus 4) The monster species that spawned more often: night lich (freq bonus 5) The monster species that spawned more often: fever phantasm (freq bonus 8) The monster species that spawned more often: nasty bar-lgura (freq bonus 11) The monster species that spawned more often: snore growth (freq bonus 7) The monster species that spawned more often: green puyo (freq bonus 6) The monster species that spawned more often: hairy force fungus (freq bonus 4) The monster species that spawned more often: bad guard (freq bonus 12) The monster species that spawned more often: eloi (freq bonus 2) The monster species that never randomly spawned: ghoul king The monster species that never randomly spawned: sea dolphin The monster species that never randomly spawned: Shuma-Gorath The monster species that never randomly spawned: sloppy fungus The monster species that never randomly spawned: evolved gorilla The monster species that never randomly spawned: duergar thief The monster species that never randomly spawned: cacodemon The monster species that never randomly spawned: awake ant lieutenant The monster species that never randomly spawned: Tomas The monster species that never randomly spawned: sentry turret The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: identify (wedged) The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 10) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 57) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 23) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 19) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 8) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 4) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 13) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 33) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: fumbling (trippy) The RNG hath decreed that this trap was always invisible: rot13 trap The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 6) Next attribute increase check would have come at turn 569 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1015) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...