Janszobar, neutral male gnomish Wizard ------- |`....| --.....| ....f..| |....@.| --..(..| |..$... ------- [Janszobar the Evoker] St6 Dx8 Co8 In12 Wi3 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 105 Monsters only dropped their musable items with 71% chance Wand drop chance was reduced to 99% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 75% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 82025 Monster spawn increase reached its maximum at turn 108282 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 506880 The monster class that cannot be genocided was lizard The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: pale warp fungus (freq bonus 3) The monster species that spawned more often: scone giant (freq bonus 5) The monster species that spawned more often: great swamp wyrm (freq bonus 6) The monster species that spawned more often: silver weasel (freq bonus 3) The monster species that spawned more often: leprechaun elder (freq bonus 32) The monster species that spawned more often: annoying fish (freq bonus 4) The monster species that spawned more often: magic fungus (freq bonus 6) The monster species that spawned more often: boss spaceship (freq bonus 4) The monster species that spawned more often: small group kobold (freq bonus 4) The monster species that spawned more often: wood elf shaman (freq bonus 6) The monster species that spawned more often: Antimatter Kommissioner (freq bonus 5) The monster species that spawned more often: leprechaun wizard (freq bonus 3) The monster species that spawned more often: mechicken (freq bonus 6) The monster species that spawned more often: newt zombie (freq bonus 12) The monster species that spawned more often: wereboar (freq bonus 3) The monster species that spawned more often: great wyrm of chaos (freq bonus 4) The monster species that spawned more often: drakee (freq bonus 10) The monster species that spawned more often: Jessica (freq bonus 6) The monster species that spawned more often: freemason worthy advisor (freq bonus 48) The monster species that spawned more often: thorn fungus (freq bonus 5) The monster species that never randomly spawned: Annemarie's girl shoe The monster species that never randomly spawned: Itachi Uchiha The monster species that never randomly spawned: nabasleh sephirah The monster species that never randomly spawned: static permamimic The monster species that never randomly spawned: baals minion The monster species that never randomly spawned: water hound The monster species that never randomly spawned: rainbow colony The monster species that never randomly spawned: journeyman dark wall The monster species that never randomly spawned: vamgoyle The monster species that never randomly spawned: shambling horror The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 7) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 13) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 8) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 8) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 80) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 20) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 30) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 11) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 6) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 16) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 4) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 11) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this trap was always invisible: tech trap The RNG hath decreed that this trap was generated more often: shock trap (freq bonus 1) Next attribute increase check would have come at turn 343 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (89) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...