Janszobar, neutral male gnomish Wizard ---.----- |......!. |f......| |@.(..... --------- [Janszobar the Evoker] St5 Dx12 Co11 In12 Wi5 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 34 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 25 Scroll drop chance was reduced to 85% Wand drop chance was reduced to 99% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23400 Monster spawn increase reached its maximum at turn 65715 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 494680 The monster class that cannot be genocided was vortex The monster class that was spawned more often: naga (freq bonus 3) The monster species that spawned more often: chaos polymorpher (freq bonus 5) The monster species that spawned more often: venusaur (freq bonus 10) The monster species that spawned more often: gull (freq bonus 12) The monster species that spawned more often: nasty stalk (freq bonus 6) The monster species that spawned more often: analgesic stalk (freq bonus 4) The monster species that spawned more often: Professor Moriarty (freq bonus 8) The monster species that spawned more often: spore warp fungus (freq bonus 5) The monster species that spawned more often: holed wall (freq bonus 16) The monster species that spawned more often: white warp patch (freq bonus 10) The monster species that spawned more often: Bundle Nadja's hugging boot (freq bonus 6) The monster species that spawned more often: flesheater (freq bonus 22) The monster species that spawned more often: burbling blob (freq bonus 6) The monster species that spawned more often: graveler (freq bonus 4) The monster species that spawned more often: giant house fly (freq bonus 12) The monster species that spawned more often: mesmerizing nymph (freq bonus 12) The monster species that spawned more often: cancel vortex (freq bonus 10) The monster species that spawned more often: seahorse (freq bonus 5) The monster species that spawned more often: yoga girl (freq bonus 6) The monster species that spawned more often: Bundle Tree (freq bonus 12) The monster species that spawned more often: grimopen (freq bonus 12) The monster species that never randomly spawned: Driving Impulse The monster species that never randomly spawned: golden mushroom The monster species that never randomly spawned: map permamimic The monster species that never randomly spawned: mind flayer The monster species that never randomly spawned: foul crow The monster species that never randomly spawned: Baffomet The monster species that never randomly spawned: petty berator The monster species that never randomly spawned: gravity growth The monster species that never randomly spawned: albino colony The monster species that never randomly spawned: weapon trapper The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was never generated: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 23) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 11) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 10) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 27) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 19) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 14) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 40) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 8) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 57) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 3) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 5) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 5) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 13) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 62) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: rebellion trap (freq bonus 5) Next attribute increase check would have come at turn 461 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (157) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...