Janszobar, neutral male gnomish Wizard ------- --..... +.@.- |..f| |...| +...- --.. ---- [Janszobar the Evoker] St9 Dx9 Co10 In13 Wi7 Ch9 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 46 Armor identification only worked 15 times out of 84 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 7 Book drop chance was reduced to 91% Scroll drop chance was reduced to 79% Wand drop chance was reduced to 22% Amulet drop chance was reduced to 46% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 76% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25621 Monster spawn increase reached its maximum at turn 89580 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 114165 The monster class that cannot be genocided was lizard The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: desert elf (freq bonus 3) The monster species that spawned more often: baal spy (freq bonus 10) The monster species that spawned more often: copper dragon bat (freq bonus 6) The monster species that spawned more often: lava monster (freq bonus 4) The monster species that spawned more often: six-footed snake (freq bonus 5) The monster species that spawned more often: petty killer tomato (freq bonus 4) The monster species that spawned more often: festering appendages (freq bonus 6) The monster species that spawned more often: medium generator (freq bonus 7) The monster species that spawned more often: agent black warp fungus (freq bonus 6) The monster species that spawned more often: greater daemon (freq bonus 4) The monster species that spawned more often: wereghost (freq bonus 3) The monster species that spawned more often: clay fungus (freq bonus 10) The monster species that spawned more often: blighting skeleton (freq bonus 28) The monster species that spawned more often: undead balrog (freq bonus 6) The monster species that spawned more often: albino mushroom (freq bonus 6) The monster species that spawned more often: glaceon (freq bonus 4) The monster species that spawned more often: sloppy patch (freq bonus 24) The monster species that spawned more often: null fungus (freq bonus 24) The monster species that spawned more often: Johanetta (freq bonus 6) The monster species that spawned more often: giant gold dragonfly (freq bonus 8) The monster species that never randomly spawned: brown warp patch The monster species that never randomly spawned: green giant The monster species that never randomly spawned: water troll The monster species that never randomly spawned: gold beetle The monster species that never randomly spawned: brontsaurus The monster species that never randomly spawned: wooden mold The monster species that never randomly spawned: Charlotte's hugging boot The monster species that never randomly spawned: taker stalk The monster species that never randomly spawned: war drake The monster species that never randomly spawned: trap mushroom The RNG hath decreed that this item was never generated: spetum (forked polearm) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 60) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 6) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 8) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 8) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 23) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 2) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 4) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 5) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 7) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 5) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 10) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 74) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 16) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 49) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: silver spear ((null)) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: metabolic stone (gray) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 4) Next attribute increase check would have come at turn 301 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (563) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...