Janszobar, neutral male gnomish Wizard ---- |... ----`...----- |d.....f@...| |.....$...... -----...----- |... -+-- [Janszobar the Evoker] St10 Dx12 Co13 In23 Wi10 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 79% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 20% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10568 Monster spawn increase reached its maximum at turn 34334 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 121363 The monster class that cannot be genocided was zombie The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: Avatar of Roflth (freq bonus 8) The monster species that spawned more often: lava lord (freq bonus 3) The monster species that spawned more often: bleach ghost (freq bonus 4) The monster species that spawned more often: ghastly soul (freq bonus 44) The monster species that spawned more often: metallic laser (freq bonus 4) The monster species that spawned more often: funny boar (freq bonus 8) The monster species that spawned more often: ironman (freq bonus 4) The monster species that spawned more often: Yennoghu (freq bonus 12) The monster species that spawned more often: multi-hued mushroom (freq bonus 3) The monster species that spawned more often: slimy mushroom (freq bonus 3) The monster species that spawned more often: giant speckled tree frog (freq bonus 5) The monster species that spawned more often: annoying fish (freq bonus 4) The monster species that spawned more often: giant pink scorpion (freq bonus 5) The monster species that spawned more often: slime growth (freq bonus 16) The monster species that spawned more often: blue patch (freq bonus 6) The monster species that spawned more often: middle ufo part (freq bonus 5) The monster species that spawned more often: Obox-ox (freq bonus 3) The monster species that spawned more often: gravity spore (freq bonus 5) The monster species that spawned more often: mist wolf (freq bonus 7) The monster species that spawned more often: Unicorn of Amber (freq bonus 16) The monster species that never randomly spawned: vampiric warp fungus The monster species that never randomly spawned: emerald dragon The monster species that never randomly spawned: Nightly Kop The monster species that never randomly spawned: azure force patch The monster species that never randomly spawned: hungry fungus The monster species that never randomly spawned: life stealer The monster species that never randomly spawned: kraken The monster species that never randomly spawned: petty large pile of killer coins The monster species that never randomly spawned: blood bug The monster species that never randomly spawned: disenchanter growth The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: bugle ((null)) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 49) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 6) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 65) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 9) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 10) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 3) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 4) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 11) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: plain dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 18) Next attribute increase check would have come at turn 490 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (78) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...