Janszobar, neutral male gnomish Wizard -------- +....@.| |...[f.| |....... |......| -------- [Janszobar the Evoker] St11 Dx13 Co16 In21 Wi9 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1450 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 189 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 25 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 97% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 93% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 29095 Monster spawn increase reached its maximum at turn 88527 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 115197 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: charcoal spore (freq bonus 6) The monster species that spawned more often: ogre brigand thief (freq bonus 2) The monster species that spawned more often: orc priest (freq bonus 4) The monster species that spawned more often: sticky fungus (freq bonus 4) The monster species that spawned more often: ice statue (freq bonus 5) The monster species that spawned more often: dog (freq bonus 4) The monster species that spawned more often: gruesome naga (freq bonus 6) The monster species that spawned more often: shimmering warp fungus (freq bonus 6) The monster species that spawned more often: bad mold (freq bonus 10) The monster species that spawned more often: toxic spore (freq bonus 5) The monster species that spawned more often: Oberon Worker (freq bonus 6) The monster species that spawned more often: Anti-Elbereth Operative (freq bonus 3) The monster species that spawned more often: Elsa (freq bonus 2) The monster species that spawned more often: hashishin (freq bonus 28) The monster species that spawned more often: multicolor laser (freq bonus 4) The monster species that spawned more often: chasing garter snake (freq bonus 8) The monster species that spawned more often: stronger turret (freq bonus 7) The monster species that spawned more often: Carina (freq bonus 12) The monster species that spawned more often: doomcloud (freq bonus 8) The monster species that spawned more often: mana mauler (freq bonus 12) The monster species that never randomly spawned: enclave stormtrooper The monster species that never randomly spawned: eight of clubs The monster species that never randomly spawned: ironman The monster species that never randomly spawned: brown jelly The monster species that never randomly spawned: land drake The monster species that never randomly spawned: bright violet fungus The monster species that never randomly spawned: crystal drake The monster species that never randomly spawned: poison monster The monster species that never randomly spawned: ECM nerve head The monster species that never randomly spawned: kamikaze yeek The monster class that more likely to generate with musable stuff: nymph The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: amulet of restful sleep (triangular) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 15) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 3) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 48) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 25) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 33) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 2) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 7) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 69) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 11) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: wishing (TRICK 13) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 1) Next attribute increase check would have come at turn 378 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (560) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...