Janszobar, neutral male gnomish Wizard -- |.- |.| f@| |d- -- [Janszobar the Evoker] St8 Dx8 Co14 In18 Wi5 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1200 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 37 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 19% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 74% Ring drop chance was reduced to 87% Wand drop chance was reduced to 99% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31525 Monster spawn increase reached its maximum at turn 63518 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 372905 The monster class that cannot be genocided was dragon The monster class that was spawned more often: (null) (freq bonus 8) The monster species that spawned more often: pr0n girl (freq bonus 28) The monster species that spawned more often: Burkhard (freq bonus 10) The monster species that spawned more often: clear mewlip (freq bonus 22) The monster species that spawned more often: mini rub monster (freq bonus 12) The monster species that spawned more often: timid goblin (freq bonus 18) The monster species that spawned more often: The Marquis de la Tour (freq bonus 10) The monster species that spawned more often: blood wing (freq bonus 24) The monster species that spawned more often: ʧa ’ÈA¥z}…ÎRɤóÃ_¬ (freq bonus 20) The monster species that spawned more often: Digging Mage (freq bonus 20) The monster species that spawned more often: unknown mimic (freq bonus 18) The monster species that spawned more often: rhino beetle (freq bonus 9) The monster species that spawned more often: waived potato (freq bonus 10) The monster species that spawned more often: sulfuric acid cloud (freq bonus 12) The monster species that spawned more often: evasive infantryman (freq bonus 13) The monster species that spawned more often: Mailie (freq bonus 12) The monster species that spawned more often: freeze wolf (freq bonus 40) The monster species that spawned more often: bright violet warp patch (freq bonus 12) The monster species that spawned more often: lilac patch (freq bonus 9) The monster species that spawned more often: green giant (freq bonus 18) The monster species that spawned more often: rock troll (freq bonus 11) The monster species that never randomly spawned: The Dreamer The monster species that never randomly spawned: green naga The monster species that never randomly spawned: hill orc The monster species that never randomly spawned: stalking master lichen The monster species that never randomly spawned: shan The monster species that never randomly spawned: whirling hatchet The monster species that never randomly spawned: Madeleine The monster species that never randomly spawned: normal turret The monster species that never randomly spawned: Kaonashi The monster species that never randomly spawned: bullywug shaman The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: deafness stone (gray) The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 112) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 15) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 27) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 5) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 14) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 21) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 29) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 9) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 8) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 94) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 39) The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: boots of fainting (cast iron boots) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: spiked pit (freq bonus 3) Next attribute increase check would have come at turn 486 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (316) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...