Janszobar, neutral male gnomish Wizard | .| | ----.| |...f@.. -----.-- [Janszobar the Evoker] St11 Dx15 Co13 In13 Wi6 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC8 MC3 Mov12 Xp1/0 Wt48/1300 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 114 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Gem identification only worked 100 times out of 118 Ring drop chance was reduced to 78% Wand drop chance was reduced to 87% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 35% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18975 Monster spawn increase reached its maximum at turn 51779 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 288149 The monster class that cannot be genocided was mimic The monster class that was spawned more often: grue (freq bonus 1) The monster species that spawned more often: inertia force patch (freq bonus 3) The monster species that spawned more often: inferno (freq bonus 10) The monster species that spawned more often: agate growth (freq bonus 3) The monster species that spawned more often: animator (freq bonus 4) The monster species that spawned more often: great unclean one (freq bonus 6) The monster species that spawned more often: giant brown rat (freq bonus 4) The monster species that spawned more often: real crystal hound (freq bonus 4) The monster species that spawned more often: division jedi (freq bonus 10) The monster species that spawned more often: memory moss (freq bonus 2) The monster species that spawned more often: Dr. Pappe (freq bonus 4) The monster species that spawned more often: brown centipede (freq bonus 6) The monster species that spawned more often: evasive maggot (freq bonus 2) The monster species that spawned more often: white wraith (freq bonus 4) The monster species that spawned more often: onanocter 1a (freq bonus 4) The monster species that spawned more often: wretched defiler (freq bonus 5) The monster species that spawned more often: topaz warp patch (freq bonus 24) The monster species that spawned more often: unalignment thing (freq bonus 20) The monster species that spawned more often: wood bear (freq bonus 6) The monster species that spawned more often: Kisame Hoshigaki of the Mist (freq bonus 3) The monster species that spawned more often: locking stable (freq bonus 3) The monster species that never randomly spawned: disenchanter ooze The monster species that never randomly spawned: Laziness The monster species that never randomly spawned: Sarina The monster species that never randomly spawned: vile archer The monster species that never randomly spawned: undead failed existence The monster species that never randomly spawned: monkey The monster species that never randomly spawned: half-dragon zombie The monster species that never randomly spawned: spacewars fighter The monster species that never randomly spawned: demonic lich The monster species that never randomly spawned: Uniform Sergeant The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 6) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 5) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 31) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 9) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 12) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 40) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 44) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 61) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 15) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 6) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 10) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 73) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: black sweets ((null)) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: root password detection (XYZZY) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 1) Next attribute increase check would have come at turn 1514 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (147) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...