Janszobar, neutral male gnomish Wizard --+-.--# |...... |@f...| |.`.... ------- [Janszobar the Evoker] St9 Dx10 Co10 In14 Wi13 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 102 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 190 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 81% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 86% Monster death drops spawned with only 90% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25023 Monster spawn increase reached its maximum at turn 41932 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3473964 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster color that was spawned more often: orange (freq bonus 4) The monster species that spawned more often: Cristi (freq bonus 6) The monster species that spawned more often: bad patch (freq bonus 12) The monster species that spawned more often: monadic deva (freq bonus 7) The monster species that spawned more often: eye of destruction (freq bonus 4) The monster species that spawned more often: venom atronach (freq bonus 2) The monster species that spawned more often: ufo (freq bonus 8) The monster species that spawned more often: morgulrog (freq bonus 2) The monster species that spawned more often: giant urchin (freq bonus 3) The monster species that spawned more often: novice warrior (freq bonus 3) The monster species that spawned more often: mountain ogre (freq bonus 8) The monster species that spawned more often: arcane butcher shaman (freq bonus 5) The monster species that spawned more often: multi-hued mushroom (freq bonus 10) The monster species that spawned more often: snow vortex (freq bonus 6) The monster species that spawned more often: ultra spider (freq bonus 2) The monster species that spawned more often: Ghatanothoa (freq bonus 3) The monster species that spawned more often: rabid coyote (freq bonus 2) The monster species that spawned more often: animated limb (freq bonus 4) The monster species that spawned more often: wyrd sister (freq bonus 14) The monster species that spawned more often: green glutton ghost (freq bonus 2) The monster species that spawned more often: egokraken (freq bonus 2) The monster species that never randomly spawned: very old yellow dragon The monster species that never randomly spawned: winged black unicorn The monster species that never randomly spawned: undead wandkeeper The monster species that never randomly spawned: foocubus The monster species that never randomly spawned: omega knight The monster species that never randomly spawned: pale archer The monster species that never randomly spawned: izumo The monster species that never randomly spawned: leadwolf The monster species that never randomly spawned: Toxic Kop The monster species that never randomly spawned: wereflyfish The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: gain level (milky) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was never generated: silver shield ((null)) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 7) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 45) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 17) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 8) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 13) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 7) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 11) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 7) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 11) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 5) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 101) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 51) The RNG hath decreed that this item was always generated cursed: chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 5) Next attribute increase check would have come at turn 189 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (555) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...