Janszobar, neutral male gnomish Wizard - ---##---- |.......kk| +....@.k.k| |.....f.kk| -------#--- [Janszobar the Evoker] St7 Dx10 Co14 In14 Wi6 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt49/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12542 Monster spawn increase reached its maximum at turn 62802 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 83368 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: petty mountain nymph (freq bonus 3) The monster species that spawned more often: chromatic hound (freq bonus 3) The monster species that spawned more often: mylings (freq bonus 8) The monster species that spawned more often: rainbowfly (freq bonus 6) The monster species that spawned more often: three-headed troll (freq bonus 8) The monster species that spawned more often: hunger vortex (freq bonus 6) The monster species that spawned more often: giant mumak (freq bonus 8) The monster species that spawned more often: permamimic hivemind (freq bonus 6) The monster species that spawned more often: Mariya (freq bonus 7) The monster species that spawned more often: real nether lich (freq bonus 10) The monster species that spawned more often: venus flytrap (freq bonus 3) The monster species that spawned more often: gold slime (freq bonus 4) The monster species that spawned more often: glib monster (freq bonus 12) The monster species that spawned more often: ettin (freq bonus 7) The monster species that spawned more often: blue spore (freq bonus 3) The monster species that spawned more often: black panther (freq bonus 10) The monster species that spawned more often: terracotta soldier (freq bonus 6) The monster species that spawned more often: windscreen cleaner (freq bonus 4) The monster species that spawned more often: adult guivre (freq bonus 8) The monster species that spawned more often: gangster (freq bonus 18) The monster species that never randomly spawned: butterfly The monster species that never randomly spawned: eldritch colony The monster species that never randomly spawned: false spore The monster species that never randomly spawned: gyarados The monster species that never randomly spawned: yellow force fungus The monster species that never randomly spawned: greener ape The monster species that never randomly spawned: dark shoggoth The monster species that never randomly spawned: tourist The monster species that never randomly spawned: deceiving mushroom The monster species that never randomly spawned: Simone's thick hugging boot The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: pile bunker ((null)) The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 13) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 39) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 29) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 55) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 19) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 17) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 3) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 2) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 13) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: protective gloves (english gloves) The RNG hath decreed that this item was always generated cursed: ruby dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 11) Next attribute increase check would have come at turn 331 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (218) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...