Janszobar, neutral male gnomish Wizard ------- ....... |..f..| |..@..+ |.....| .....B| |.{.... ------- [Janszobar the Evoker] St8 Dx9 Co6 In10 Wi8 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Armor identification only worked 15 times out of 20 Tool identification only worked 5 times out of 17 Scroll drop chance was reduced to 83% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 99% Concealing monsters were spawned underneath items 49% of the time only Monster death drops spawned with only 74% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14499 Monster spawn increase reached its maximum at turn 47064 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 831015 The monster class that cannot be genocided was zombie The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: water stalk (freq bonus 3) The monster species that spawned more often: fallen (freq bonus 4) The monster species that spawned more often: water ghost (freq bonus 2) The monster species that spawned more often: Green-elf (freq bonus 3) The monster species that spawned more often: porter dementia vortex (freq bonus 4) The monster species that spawned more often: porter tiger (freq bonus 10) The monster species that spawned more often: water lady (freq bonus 4) The monster species that spawned more often: great ogre mage (freq bonus 24) The monster species that spawned more often: gnome mummy (freq bonus 3) The monster species that spawned more often: azure growth (freq bonus 8) The monster species that spawned more often: hell slinger (freq bonus 2) The monster species that spawned more often: gremlin (freq bonus 16) The monster species that spawned more often: ogre on crack (freq bonus 4) The monster species that spawned more often: adamant draconian (freq bonus 6) The monster species that spawned more often: gnoll warrior (freq bonus 4) The monster species that spawned more often: venom warp fungus (freq bonus 10) The monster species that spawned more often: atomic quantum mechanic (freq bonus 3) The monster species that spawned more often: okutan (freq bonus 3) The monster species that spawned more often: suspicious vortex (freq bonus 6) The monster species that spawned more often: ghoul queen (freq bonus 3) The monster species that never randomly spawned: stone-warhorse The monster species that never randomly spawned: teddy bear The monster species that never randomly spawned: The Boar of Everholt The monster species that never randomly spawned: purple naga hatchling The monster species that never randomly spawned: pale shambler The monster species that never randomly spawned: councillor The monster species that never randomly spawned: inertia The monster species that never randomly spawned: Dora's sneaker The monster species that never randomly spawned: gnome ruler The monster species that never randomly spawned: desert stalk The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 20) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 34) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 52) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 20) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 45) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 14) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 3) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 4) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 10) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 5) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 7) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 5) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 13) The RNG hath decreed that this item was always generated cursed: batarang ((null)) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: war hat (wide metal helm) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: dropcurse trap (freq bonus 3) Next attribute increase check would have come at turn 927 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (678) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janszobar the Wizard...