Janszobar, neutral male gnomish Wizard ---- ---------.- |.........G....| |.........(....| |..............| |...(......f@..| ---------------- [Janszobar the Evoker] St5 Dx6 Co8 In19 Wi5 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC10 MC3 Mov12 Xp1/0 Wt49/750 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 441 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 193 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 53% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 78% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 94% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12002 Monster spawn increase reached its maximum at turn 104482 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1345890 The monster class that cannot be genocided was turret The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: azure draconian (freq bonus 8) The monster species that spawned more often: prime cursed turret (freq bonus 8) The monster species that spawned more often: nightmare troll (freq bonus 3) The monster species that spawned more often: flying rust monster (freq bonus 60) The monster species that spawned more often: eog golem (freq bonus 8) The monster species that spawned more often: xof (freq bonus 10) The monster species that spawned more often: orc priest (freq bonus 20) The monster species that spawned more often: swamp naga (freq bonus 12) The monster species that spawned more often: pharaoh (freq bonus 8) The monster species that spawned more often: goyaman (freq bonus 8) The monster species that spawned more often: corrosive wall (freq bonus 6) The monster species that spawned more often: bandersnatch (freq bonus 8) The monster species that spawned more often: shaped force fungus (freq bonus 10) The monster species that spawned more often: poison lich (freq bonus 5) The monster species that spawned more often: gnome mage (freq bonus 28) The monster species that spawned more often: destroyer (freq bonus 36) The monster species that spawned more often: angry watch captain (freq bonus 6) The monster species that spawned more often: venom spore lichen (freq bonus 4) The monster species that spawned more often: acid worm (freq bonus 4) The monster species that spawned more often: Annemarie (freq bonus 4) The monster species that never randomly spawned: fire gazer The monster species that never randomly spawned: disintegrator The monster species that never randomly spawned: Majin Buu The monster species that never randomly spawned: war orc The monster species that never randomly spawned: firework cart The monster species that never randomly spawned: nasty monster The monster species that never randomly spawned: bright violet growth The monster species that never randomly spawned: hobbit thief The monster species that never randomly spawned: unreal fungus The monster species that never randomly spawned: mana growth The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 74) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 16) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 11) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 13) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 11) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 7) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 4) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 3) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 8) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 5) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 11) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 3) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 26) The RNG hath decreed that this item was always generated cursed: farlook stone (gray) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 10) Next attribute increase check would have come at turn 338 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (227) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...