Janszobar, neutral male gnomish Wizard ----- - |..@..| +.B.f$| |.....| ------- [Janszobar the Evoker] St9 Dx9 Co9 In18 Wi8 Ch6 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Janszobar, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 62% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19089 Monster spawn increase reached its maximum at turn 74279 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2230756 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: cyan warp fungus (freq bonus 4) The monster species that spawned more often: taker mushroom (freq bonus 4) The monster species that spawned more often: Bundle Nadja (freq bonus 3) The monster species that spawned more often: giant louse (freq bonus 8) The monster species that spawned more often: braaaaains (freq bonus 4) The monster species that spawned more often: weapon cube (freq bonus 10) The monster species that spawned more often: spiker (freq bonus 4) The monster species that spawned more often: flying umber hulk (freq bonus 24) The monster species that spawned more often: chemistry teacher (freq bonus 5) The monster species that spawned more often: evil necro mage (freq bonus 20) The monster species that spawned more often: suxxor permamimic (freq bonus 20) The monster species that spawned more often: bad fungus (freq bonus 5) The monster species that spawned more often: wrathfire (freq bonus 6) The monster species that spawned more often: porter radioactive vortex (freq bonus 10) The monster species that spawned more often: Patricia's worn-out sneaker (freq bonus 10) The monster species that spawned more often: swamp dweller (freq bonus 5) The monster species that spawned more often: hummerhorn (freq bonus 6) The monster species that spawned more often: Windows 2000 (freq bonus 6) The monster species that spawned more often: pale spore (freq bonus 8) The monster species that spawned more often: bouncer rubber (freq bonus 4) The monster species that never randomly spawned: clear horror The monster species that never randomly spawned: Lady Tokimi The monster species that never randomly spawned: Roganza The monster species that never randomly spawned: astral hound The monster species that never randomly spawned: hole warp patch The monster species that never randomly spawned: ogre captain The monster species that never randomly spawned: bright white warp patch The monster species that never randomly spawned: green centipede The monster species that never randomly spawned: flame atronach The monster species that never randomly spawned: mage The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 68) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 6) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 12) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 26) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 5) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 2) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 6) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 5) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 80) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 40) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 93) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: anti caster cloak (second-hand cloak) The RNG hath decreed that this trap was always invisible: glyph of guarding The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 2) Next attribute increase check would have come at turn 678 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (181) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Janszobar the Wizard...